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Dated: 3:03am on Thursday 9th July 2015

Tips & Tricks To Obtain Mastery Rewards In Each Chapter Like Golden Needle Gun, Golden Screaming Eagle, Golden Katana, Golden El Diablo etc.


As you progress through the game, you are given a chance to obtain Golden items per Chapter as a reward for your hard work. To check what Golden Items you can get, click the "View Briefing button" in every chapter. You can also browse them all through this guide. Refer below to learn more.

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Golden Weapon Gears

To obtain a Golden Item, you must earn all 5 Mastery Stars in all 6 missions per chapter, including those Premium Missions. To unlock these Premium Missions, you need to recruit specific Heroes.

 

IMPORTANT NOTE! 

All Weapon stats differ according to your Agent's level and stats. They automatically adjust even if you still don't have it! To avoid the confusion, keep in mind the following. 

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  • Excelsior Weapons (also known as Golden Weapons) 
  • All Chapter Mastery Rewards have Excelsior attribute that lets the item grow in power based on the Agents level. This is the reason why some Golden items with high Power Level has a lower Total Damage than those with low Power Level items. 
  • Weapons that targets All Enemies will have lower damage output. 
  • All Weapons below have decent Hit Rate. 
  • Critical Chance: Low = below 20%;   Average = 20% to 50%;   High  = above 50% 
  • Attributes: Green or Blue = Buffs;  Red = Debuffs;

 

Chapter Mastery Rewards

Chapter 1 Mastery Reward: Golden Needle Gun 

  • Power Level: 60 
  • Target: One Enemy 
  • Decent Hit / Critical: Low 
  • Type: Gun Ranged

Chapter 2 Mastery Reward: Golden Tonfa 

  • Power Level: 70 
  • Target: One Enemy 
  • Decent Hit / Critical: Low 
  • Type: Melee 
  • Counter-Attack: Has a chance to perform a counter attack when attacked.

 

Chapter 3 Mastery Reward: Golden Screaming Eagle 

  • Power Level: 80 
  • Target: One Enemy 
  • Decent Hit / Critical: High 
  • Type: Gun Ranged 
  • High Crits: Increased chance of critical hits.

 

Chapter 4 Mastery Reward: Golden Katana 

  • Power Level: 90 
  • Target: One Enemy 
  • Decent Hit / Critical: Average 
  • Type: Slashing Melee 
  • High Crits: Increased chance of critical hits. 
  • Bleeding (3 turns): Taking damage every round or after performing hostile actions; This effect can be applied 3 times.

 

Chapter 5 Mastery Reward: Golden El Diablo 

  • Power Level: 100 
  • Target: One Enemy 
  • Decent Hit / Critical: High 
  • Type: Gun Ranged 
  • Exploits Exposure: Deals extra damage against Exposed targets.

 

Chapter 6 Mastery Reward: Golden A.R. "Spectre" 

  • Power Level: 110 
  • Target: One Enemy 
  • Decent Hit / Critical: Low 
  • Type: Gun Ranged 
  • Slowed (3 turns): Evasion reduced by 25%. 
  • Lock-On (3 turns): Taking additional damage from ranged attacks.

 

Chapter 7 Mastery Reward: Golden T.Q. 5000 

  • Power Level: 120 
  • Target: One Enemy 
  • Decent Hit / Critical: High 
  • Cooldown: 3 Rounds 
  • Type: Gun Ranged 
  • Guaranteed Hit: 100% chance to hit. 
  • High Crits: Increased chance of critical hits. 
  • Ignore Defense: Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses.

 

Chapter 8 Mastery Reward: Golden Batstone 2.357 Minigun 

  • Power Level: 130 
  • Target: All Enemies 
  • Number of Hits: 4 
  • Decent Hit / Critical: Low 
  • Type: Gun Ranged 
  • Exposed (3 turns): Defense reduced by 25%.

 

Chapter 9 Mastery Reward: Golden Tyrant Blade 

  • Power Level: 140 
  • Target: One Enemy 
  • Decent Hit / Critical: Low 
  • Type: Slashing Melee 
  • Follow-up Attack: Has a chance to perform a second attack when attacking.

 

Chapter 10 Mastery Reward: Golden Phosphorus Pang 

  • Power Level: 150 
  • Target: All Enemies 
  • Decent Hit / Critical: Low 
  • Type: Fire Ranged 
  • Burning (2 turns): Taking damage every turn; Defense reduced; Cancelled by chilled.

 

Chapter 11 Mastery Reward: Golden Feral Claws NEW! 

  • Power Level: 160 
  • Target: One Enemy 
  • Decent Hit / Critical: Average 
  • Type: Slashing Melee 
  • Follow-up Attack: Has a chance to perform a second attack when attacking. 
  • Bleeding (3 turns): Taking damage every round or after performing hostile actions; This effect can be applied 3 times. 
  • Ravaged (3 turns): Takes increased damage from Bleeding.

 

Chapter 12 Mastery Reward: Golden P.E.W. "Raze" 

  • Power Level: 170 
  • Target: One Enemy 
  • Decent Hit / Critical: Average 
  • Cooldown: 2 Rounds 
  • Type: Energy Ranged Tech 
  • Exploits Dizzy: Deals extra damage against Dizzy targets. 
  • High Crits: Increased chance of critical hits.

 

Season 2 Chapter Mastery Rewards 

  • After the Season 2 Patch, you can now see all Golden Weapon Gear Rewards by selecting the CHAPTER INFO at the left side of the screen.

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