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Dated: 3:03am on Thursday 9th July 2015

Guide About General Strategies About: Barkley, Furfin, Seedly, Dark Shroomer, Dark Bubbles, Sharkray, Pachydo, Dark Firebrand, Dark Rafiery, Emberus, PillBlaze, Mossifer, Pfists, Quartex,


Hi, this guide indicates the best Miscrits to use in order to build strong teams for Volcano Island This guide is for all the players who are in need of tips about good choices for Miscrits and building strong teams.  And just like before, I will tell you the best choices of Miscrits as well as the skills you should Enchant in Volcano Island.

 

General Strategies:

  • If you are in advantage you can raise your stats, use HP potion and overpower your foe miscrits.
  • If you get double turns and your foe miscrits is one turn away from faint and his next is quicker than yours, raise your miscrit stats and then attack.
  • If your foe´s miscrits faints from a Poison move, you get a free turn, so if your foe...
  • ...would get a double turn, now he gets 1 turn only.
  • ...would get a turn, you will attack first.
  • ...you would attack first, now you can attack twice.

 

Introduction:

Every element will have its own designated post for easier searching.

All the recommended moves as well as enchantments will be listed down.

 

BARKLEY

 miscrits volcano island

Barkley is the Best choice when it comes to PA sniper, he can be really useful if paired with a slow fire miscrit and his speed can be great, if this wasnt enough he comes with great Physical Prowess and skills, while still besting stalkra if ou want a miscrit with sure max speed he is a choice.

Moves To Enchant And Enchant Bonus

Pollen (13) enchant bonus +20% chance to wreak havoc
Mother Nature (22) enchant bonus +4 Dmg
Venom (25) enchant bonus +10% accuracy
Hyper Power (28) enchant bonus+2 buff
Slice (30) enchant bonus +15 heal
Nature´s Salve (35) enchant bonus +5 heal
*Nature´s Salve heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Best levels on Battle Arena are:

16
- You will focus on Pollen and Mush adding to your double turns, you will fight with Mush and you will add Pollen against Confuse/Sleep users, for better results use it 3 to 4 times.
19- At this level it is added Feebler, you can easily start with the double turns to go for double Pollen on Confuse/Sleep users or go for double Feebler to get the edge over your opponents.

Miscrit Level 35 Strategies

The key to a strong Barkley is huge speed and double turns, when you have those you can easily go for double Pollen against confuse/sleep users and get yourself a big edge or even start with Venom and follow with his signature attack without losing any turns.
Pollen is rather useful, and if used right will give you many victories, you can use it to de buff any confuse or sleep user so he cannot connect them often, against multi hit miscrits so they cannot finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
Venom is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well.
Hyper Power should be used only on this situations, when you debuffed a miscrit accuracy and he keeps trying to connect a confuse or sleep, in those situations you can boost your attack further and further so that when you defeat his current miscrit you will have a big attack edge to defeat his next one as well, the last situation is when Venom is on effect but you probably would rather go for Slice.
Slice is his signature skill and this one aint that normal, this skill deals 25 damage and heals 15 Hp back, paired with Venom as it should will give you extra Health while taking your oponents away, Venom will give the support your 25 AP skill lacks though if you think it aint enough you can use one Hyper Power here and there.

Best Relic Setup

Gravitron Pebble this relic setup will give him Health that he needed, Physical Attack that you wanted and Speed that you wished for to make him a better sniper, only drawback is EA but you probably wouldnt even use it.


Flaring Halo while this one won’t boost your Health it will however boost your average ED to an acceptable level as well as boosting his PA even further.

Volcano Guard Banner as always this setup is the most balanced and it will give you Health and ED as you so much desired and even some PD as well, drawbacks are a loss of five points on both attacks.

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.
Fractred Shell boosts your ED by 35 Points.
Baubled Of The Dawn boosts your Speed by 35 Points.



FURFIN

 miscrits volcano island

Furfin with both immunity relics and Unbreakable plus Bask he is really hard to counter and defeat, now add 2 different Venom based attacks and you got yourself a miscrit that can defeat entire teams alone if you boost his defenses even more with relics, make sure to run some accuracy debuffers and get your Tripfires ready if you want to counter one.

Moves To Enchant And Enchant Bonus

Pollen (16) enchant bonus +20% wreak havoc
Toxic (19) enchant bonus +5% accuracy
Bask (22) enchant bonus +10 heal
Narure´s Poison (25) enchant bonus +1 Repeat
Unbreakable (28) enchant bonus +3 buff
Smiley Slam (30) enchant bonus +7 Dmg
Nature´s Salve (35) enchant bonus +5 heal
*Nature´s Salve heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Bask heals 20 hp with 100% accuracy.
*Nature´s Poison is a nature-type venom and goes for 90% accuracy.

Miscrit Level 35 Strategies

At this level you will focus on Pollen, Toxic, Bask, Nature´s Poison, Unbreakable and Smiley Slam.
You will start with Nature´s Poison, follow with Toxic and then use Unbreakable and keep on doing so until you need to cast Nature´s Poison and Toxic again and repeat without forgetting to heal with potions at first, after you do you will repeat once more and now start using Bask as his healing process, after this you will do the Unbreakable and Bask combination to boost your defenses to the point your opponent can no longer defeat him with ease not to forget to keep your opponents under Nature´s Poison and Toxic effects to keep them at check, after all this preparations are done you will go for Smiley Slam not forgetting to heal with Bask to defeat your opponent first miscrit.
For every next fight he is in, you will start with Nature´s Poison, follow up with Toxic and then go for the offensive with Smiley Slam to heal yourself with Bask once you lost a considerable amount of Hp while you take down entire teams if all goes according to plan.

While this alone would be enough for you to get one but he also comes with Pollen and he can debuff any miscrit accuracy and slow them down, if you are going to use Pollen frequently to counter Sleep and Confuse based skills you can skip the immunity relic setup and go for defense power ups when you choose your relics.
To prevent him from getting hit with confuse or sleep abilities permanently and make him even harder to counter, you should run the two immunity relics to be safe and for last add molten coin.

Best Relic Setup

Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Petrified Mama Baby this relic setup will boost both Physical and Elemental Attacks by 10 points as well as 20 health points, drawback is big speed reduction.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


SEEDLY

miscrits volcano island

Seedly is a rare dawn of adventure miscrit, he has negate weakness and a skill to counter both sleep and confuse making a very resourceful miscrit, he has a lot more to offer and is one of the strongest free miscrits around.

Moves To Enchant And Enchant Bonus
Photosynth (13) enchant bonus +5 heal
Ancient Rites (16) enchant bonus +5 heal
Keep Your Wits (22) enchant bonus +5 heal
Falling Leaves (25) enchant bonus +1 round
Thorn Thrust (30) enchant bonus +10% venom
Nature´s Salve (35) enchant bonus +5 heal
*Nature´s Salve heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Ancient Rites makes him immune to Sleep for 5 turns.
*Keep Your Wits makes him immune to confusion for 5 turns.
*Falling Leaves is a nature poison for 10 dmg and 85% accuracy for 3 turns.
*Thorn Thrust hits 10 times for 3 damage each with perfect accuracy with chance to boost speed.

Miscrit Level 35 Strategies

Photosynth will negate his weakness over fire as well as healing 5 points back, while it isnt much it is enough since now you can fight any miscrit as an equal and take them down in due time.
Ancient Rules and Keep our Wits are exclusive skills that makes him immune to Confuse or sleep based skills for 5 turns and that will give you a big edge over teams that work around those skills and can do little more than just attack when they lose the chance to use said skills again, when that is the case you just have to overpower them with your stronger attacking skills and your strong DoT damage, shutting down luck based skills will dramatically boost your chances to win those fights.
Falling Leaves is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well, DoT skills do more damage the higher your elemental attack is, this only means better relics the stronger it will be. Pair this skill with his Thorn Thrust and you can give your opponent double the venom trouble for a easy win.
Smackdown and Thorn Thurst he does have strong attack but to give relics to boost it would hurt his elemental side so only use it against weak physical defensive miscrits otherwise avoid it only to use if you were accuracy debuffed and had no way to switch out, for the rest his multi hit skill will more than make out for it, pair it with Falling leaves for massive damage it can deal venom 1/10 of the time, while not much its venom effect not normal poison and its attached to his best skill making the side effect all the more rewarding, 30 damage for chance to venom and immunity to all luck based skills makes him a must have if you can afford him.

Best Relic Setup

Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a Sniper (get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Dawnstone boosts your EA by 35 Points.
Shattered Gatestone boosts your PD by 35 Points.
Baubled Of The Dawn boosts your Speed by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

DARK SHROOMER

miscrits volcano island

Dark Shrommer can be quite a good miscrit, with more elemental prowess and physical defense and a new poison on his last attack, makes him the best poison miscrit on the whole game, now as a EA Sniper he has a place on the top again.

Moves To Enchant And Enchant Bonus
Reap (16) enchant bonus +5 Heal
Toxic (19) enchant bonus +5% accuracy
Hyper Power (25) enchant bonus +2 buff
Nature Poison (28) enchant bonus +1 Repeat
Dark Shroom Smash (30) enchant bonus +5 Dmg
Nature´s Salve (35) enchant bonus +5 heal
*Nature´s Salve heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Nature Poison is a poison that deals 14 dmg for 90% accuracy and its affected by shroomers EA and weaknes
* Dark Shroom Smash has a chance to deal Poison status.

Best levels on Battle Arena are:

19- At this level Dark Shroomer will focus on Feebler, Reap and Toxic.
He will start with Toxic and after either use feebler once or attack with Reap, since he have Toxic, Feebler won’t be as needed, still from time to time you will have to use it.
Reap and Toxic are a good combination since while Reap heals you, Toxic will be taking Hp away from your opponent.

Miscrit Level 35 Strategies

At level 35 he will focus on the 3 poisons, Hyper Power and Dark Shroom Smash.
You will start with Nature Poison first and Toxic follows, after those two are used you will start using Hyper power until the poisons were off, after that you will have a good boost on both attacks while your opponent miscrit have low Hp, so you will finish his current miscrit off with Dark Shroom Smash.
For your second fight you will start with Nature Poison and follow up with Toxic, when you do you will now use Hyper Power twice more and then defeat his miscrit with Dark Shroom Smash alone.
For every next fight he is in, you will start with Nature Poison and follow up with Dark Shroom Smash to use Nature Poison again after the current one were´s off.

Do not take this two poisons lightly, together they can even defeat many miscrits that focus on Confuse or Sleep skills, you just need to use first Nature Poison and second Toxic within the times they miss those skills so that even when they hit, they are still taking massive damage to strike back without losing some turns, continuing this up will eventually defeat them while keeping yourself alive.
Reap can be a good finisher move to use, while it is still an EA skill, it will heal you 5 Hp back and sometimes that makes the difference.

 

DARK BUBBLES

miscrits volcano island

Dark Bubbles is the BEST Choice for EA Tank as Water miscrit, his move set relies more on tactics than it does on strategy, but it can be quite useful without the need to waste alot of gold on enchants!
NOW with a speed boost he can be the tank you already own and use or you can retrain him to be a sniper and he gets much stronger with double turns, liquifien is a option now as DB surpasses him in almost every area.

Moves To Enchant And Enchant Bonus

Feebler (13) enchant bonus +2 debuff
Merlin beard (25) enchant bonus +3 buff
Deep Sleep (28) enchant bonus +20% chance of wreak havoc
Dark Bubble Trouble (30) enchant bonus +5 Dmg
Soothing Bubbles (35) enchant bonus +5 heal
*Soothing Bubbles heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Feebler and Merlin´s Beard Feebler will only be used when you know you cannot go any further, this way your next miscrit would have a easier time taking down your opponent current one, Merlin´s Beard is only to be used within Deep Sleep and used twice in succession, giving you a boost of 32 EA on each deep sleep, that boost will make him so strong that when used several times can overpower and defeat several miscrits on his own.
Deep Sleep is a reliable skill if you are lucky and it also comes with a chance to destroy your opponent stats by minus five and lower accuracy by 10% as well, now for how to use Deep Sleep to its best would be first situation use Deep Sleep and follow with two Merlin´s Beard for a +32 buff on both EA, giving you a huge gap on power and a edge to defeat many miscrits, if you want to keep doing this once per fight it is possible but Deep Sleep accuracy might trick you, the next situation is to switch to a miscrit that can deal criticals to your opponent current one and use a buff/debuff or two if a sniper and then deal a massive critical hit your opponent cant guard himself against and this can be used more than once per battle.
Dark Bubble Trouble on Dark Bubbles is only a mean to an end, after all the buffs are done within Deep Sleep and Merlin´s Beard you will rely on this 32 AP elemental skill to finish the job once and for all.

Best Relic Setup

Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Volcano Guard Banner this is a balanced relic setup with a little of both defenses and health to make him last longer on his fights, only drawback is a loss of five points on elemental attack but he can afford it.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

SHARKRAY

miscrits volcano island

Sharkray is a elite speed miscrit with both great defenses and good offensive, being short only on health. he has several useful skills at his disposal from bright lights to toxic and it does not end there, while he is not overwhelming he has a skill for each situation making a very resourceful miscrit for every kind of battle thus making him useful if you can afford him.

Moves To Enchant And Enchant Bonus
Bright Lights (07) enchant bonus +5% accuracy
Overwater (13) enchant bonus +5 heal
Toxic (16) enchant bonus +5% accuracy
Fury (22) enchant bonus +3 buff
Sludge (28) enchant bonus +3 debuff
Lockjaw (30) enchant bonus +10% accuracy
Soothing Bubbles (35) enchant bonus +5 heal
*Soothing Bubbles heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Lockjaw does 27 damage for 90% accuracy that raises PA by +1.

Miscrit Level 35 Strategies

Bright Lights is rather useful, and if used right will give you many victories, you can use it to debuff any confuse or sleep user so he cannot connect them often, against multi hit miscrits so they cannot finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
Overwater will make him resistent to nature attacks, while they still give you normal damage it is much better than critical, with weaknesses out of the way he can fight anyone even if cornered, you can also switch in and out and use it again without the need to worry about limited resorces like the 1 negate potion per battle.
Toxic is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well. this paired with bright lights can easily destroy a buffed miscrit that keeps on buffing instead of switching off, other than that toxic and bright lights work better over strong tanks or 50% accuracy moves.
Fury and Sludge are the skills you have to aid you in battle, Sludge is better used when you know when your miscrit cannot go any longer, in this situation using it until your miscrit faints gives your next miscrit a easier time to defeat his current miscrit, while Fury is best suited to use when your miscrit is strong and you can keep him in the field since this boost will carry over your next fights if your miscrit does not faint or switches.
Storm and Lockjaw storm can be good against moderate defense fire miscrits, other than that avoid it to focus on Lockjaw that has 27 AP, never missing and it always boosts his PA by +1 in each strike, getting stronger the more you attack not to forget how useful it gets if your opponent keeps healing instead of switching off or letting his current miscrit go down, on very short battles it is still a good attack to relly on more so if you used Fury before.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Gravitron Pebble this relic setup paired with both coins will give you a great boost on PA, Health and Speed to make him a even better Sniper that can hold his own with a big HP as well, the only problem is EA reduction.
Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Monk mountain GB this relic setup will cover his Health problem rather well and raise his attack even further, drawback is loss of EA and no defense boost.
Palmda´s Talon boosts your PA by 35 Points.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

PACHYDO

miscrits volcano island

Pachydo got a big boost on his stats making him much stronger than before, in fact now he is more useful than dark gurgle plops, being him the alternative miscrit now, with such big boost on stats and that ever big chances to put everyone to sleep he is a must have if that is what you are after.

Moves To Enchant And Enchant Bonus
Sprint (07) enchant bonus +5 Heal
Hyper Power (22) enchant bonus +2 buff
Geyser (25) enchant bonus +4 Dmg
Sacred Stones (28) enchant bonus +3 buff
Body Slam (30) enchant bonus +5 dmg
Soothing Bubbles (35) enchant bonus +5 heal
*Soothing Bubbles heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Body Slam does 27 dmg enchanted and have a huge chance to throw foes to sleep.
*Sacred Stones is a great move that can boost your ED by 16 once enchanted.

Best levels on Battle Arena are:

13/19- Pachydo at lower levels can only attack with the aid of Sprint but do not think of it as a downside since when he reaches level 30 he gets really strong.

Miscrit Level 35 Strategies

Sprint boosts yourself +25 Speed, if you use it and you get quicker than your opponent miscrit you will get a free turn to strike him again and save +5 Health in the process, now if you use it, get that free turn and defeat his current miscrit and you are still quicker than his next one you will get another turn on a row, consecutively if his next miscrit is quicker than your he will get a double turn on you so use it with caution.
Hyper Power and Sacred Stones are the skills you will use within sleep turns, hyper power will boost both attacks making it great on long battles, with the boost your Body Slam and Geyser will get more powerful while Sacred Stones boosts ED by a lot, if your opponent has 3/4 miscrits relying on EA you should forget hyper power and rely on this one instead, it will make him last much longer giving him enough time to take them down.
Geyser and Body Slam are his attacks, geyser is only good once hyper power kicked in to fight fire miscrits, otherwise Body Slam is what you will be using, Body Slam as a really high chance to deal Sleep at over 70% chance to do that, you will always start the fights with this and when sleep kicks in you have a free turn to do what you must, switch to a sniper to get a free turn, use Sacred Stones against a EA based team or Hyper Power to deal even more damage the next turns to come, this skill is what makes him great, if your opponent has sleep immunity just be smart and switch if you are with no boosts.

Best Relic Setup

Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Palmda´s Talon boosts your PA by 35 Points.
Fractred Shell boosts your ED by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

DARK FIREBRAND

miscrits volcano island

Firebrand joins the dark side and with it he gets new strength and he is quicker enough to be a effective sniper, with Confuse, his own venom and more he gets to be more effective than even dark whik. Other miscrit to depend on if you do not want this one is Clawva, he always had great skill set and now he got a major stat boost as well.

Moves To Enchant And Enchant Bonus

Confuse (13) enchant bonus +5% accuracy
Acid Burn (22) enchant bonus +1 repeat
Unbreakable (28) enchant bonus +3 buff
Dark Blazing Bash (30) enchant bonus +5 dmg
Refreshing Blaze (35) enchant bonus +5 heal
*Refreshing Blaze heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Acid Burn deals 10 fire poison damage for 3 turns with 85% accuracy.

Best levels on Battle Arena are:

13- At this level he will focus on Dark Flame Strike and Confuse.
He will start with double turns and go for Confuse until he hits, if he does hit on the first try, this turn you will have three turns to attack on a row with Dark Flame Strike for devastating effects, for every next fight he is in he will go directly for the damage with Dark Flame Strike to use Confuse on ED tanks so he can take them down easier.

Miscrit Level 35 Strategies

Confuse on him can be used on some situations, the first would be to expand his defenses with Unbreakable and boost the damage you can endure, perfect strategy for big and long battles, the second situation is just to attack and hope his turns are spent using weak attacks on you or strong ones on themselves not to mention using skills that would not help either, the last situation is to change to a miscrit that can deal critical hits and if he is a sniper all the better giving him two to three tries on critical hits that will most likely defeat his miscrit without losing any health points at all.
Acid Burn is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well.
Unbreakable has some good uses on him, with Confuse and his DoT skill you will have some chances to use it without being hit or hit that hard, ne sure to only use it within those two skills for minimal losses.
Dark Blazing Bash is his attacking skill and its a good one if you want to snipe some nature miscrits and deal a critical that will take most of their Health out in one shot with this 32 AP skill.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.
Shattered Gatestone boosts your PD by 35 Points.

 

DARK RAFIERY

miscrits volcano island

Dark Rafiery is a really useful and strong miscrit, having skills like bright lights will help you greatly and his last skill will heal you if it connects, other than that he has great stats being short only on physical defese. Lavarilla can be a choice as he is also a sniper but far too easy to counter.

Moves To Enchant And Enchant Bonus

Max Power (13) enchant bonus +3 buff
Bright Lights (22) enchant bonus +5% accuracy
Passion (25) enchant bonus +5 Dmg
Intimidation (28) enchant bonus +3 debuff
Dark Flinging Hooves (30) enchant bonus +10 heal
Refreshing Blaze (35) enchant bonus +5 heal
*Refreshing Blaze heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Intimidation and Max Power are the skills you have to aid you in battle, Intimidation is better used when you know when your miscrit cannot go any longer, in this situation using it until your miscrit faints gives your next miscrit a easier time to defeat his current miscrit, while Max Power is best suited to use when your miscrit is strong and you can keep him in the field since this boost will carry over your next fights if your miscrit doesnt faint or switches.
Bright Lights is rather useful, and if used right will give you many victories, you can use it to debuff any confuse or sleep user so he cannot connect them often, against multi hit miscrits so they cannot finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
Passion and Dark Flinging Hooves Passion will most likely only be used against some weaker nature miscrits, other than that you will want to go for Dark Flinging Hooves since this great skill deals 27 damage while healing 10 health points back and that more than makes for the overall 3 AP difference he has over normal miscrits.

Best Relic Setup

Gravitron Pebble this relic setup paired with both coins will give you a great boost on PA, Health and Speed to make him a even better Sniper that can hold his own with a big HP as well, the only problem is EA reduction.
Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Shattered Gatestone boosts your PD by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

EMBERUS

miscrits volcano island

Emberus is a Aerobia fire miscrit with great physical potential and skills that go way beyond normal skill sets, with a heal over time skill and means to buff either ED or PA he can be very resourceful on the arenas, either slower other PA option would be Lavarilla.

Moves To Enchant And Enchant Bonus

Witching Walls (19) enchant bonus +2 buff
White Hot (22) enchant bonus +5 heal
Brimstone (25) enchant bonus +20% wreak havoc
Fury (28) enchant bonus +3 buff
Savage Staff (30) enchant bonus +5 Dmg
Refreshing Blaze (35) enchant bonus +5 heal
*Refreshing Blaze heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*White Hot heals 10 Hp for 3 turns adding +5 heal once enchanted.

Best levels on Battle Arena are:

13- At this level you will focus on Tickle and Invoke that heals.
You will start with Tickle from once to two times and then use the skill Invoke, this will make sure your opponent attack is so low that he wont be able to do you any real damage while you can heal 5 Hp as you strike back, makes for a great miscrit to use at this level.
For every next fight he is in you will start with the same way and then start attacking with Invoke to finish as many miscrits as possible.
19- At this level you will focus on Bash, Tickle and Witching Walls.
You will start with one Tickle on PA based miscrits or *Witching Walls on a EA based team, making sure you can get a strong defense against anything your opponent has to offer, on Witching Wall case you can go for a serious buff if your opponent is EA based to use Invoke and heal if your opponent is dealing you minimal damage to finish him off.
For every next fight he is in, you will start with either one Tickle or Witching Walls to go for the offensive with either Invoke and its healing properties or you can go for Bash for bigger damage.
25- At this level you will focus on Bash, White Hot, Brimstone and Witching Walls.
You will start with White Hot following with Witching Wall if facing EA based miscrits or just go for the offensive with Bash or Brimstone while you keep on healing, for every time White Hot effect were´s off you will be using it again as you defeat your opponent first miscrit.
For every next fight he is in, he will start with White Hot if it were´d off to go for the offensive with Brimstone to defeat as many of your opponent miscrits as possible.

Miscrit Level 35 Strategies

Witching Walls and Fury Witching walls is here to compensate for his moderate ED, using this skill once enchanted will boost his ED by plus 12 poits and that can come in handy on longer battles while Fury is to make him even stronger so that he can deal even more damage with his skill Savage Staff.
White Hot this skill is a HoT and will heal you for three turns for a total of 15 health points per turn, this means that if your opponent can deal you around 40 points of damage its best to forget this skill, healing 45 points on three turns wouldnt protect you if your opponent can deal you that much damage in one go.
Brimstone and Savage Staff he has strong Elemental attack so he can use Brimstone against some nature miscrits and get good results from it as well, other than that you will want to go for his reliable 30 AP skill that uses his elite PA to deal as much damage as possible.

Best Relic Setup

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Palmda´s Talon boosts your PA by 35 Points.
Fractred Shell boosts your ED by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


PILLBLAZE

miscrits volcano island

Pillblaze is a very balanced miscrit, has no amazing stat nor any low stat on any attack and defense, now his health is elite and speed is weak to counterbalance the other stats, as we discuss his skills they are very useful and powerful, it will be hard to take one down without some strategizing and having some counters.

Moves To Enchant And Enchant Bonus
Confuse (13) enchant bonus +5% accuracy
Hyper Power (22) enchant bonus +2 buff
Unroll (25) enchant bonus +2 Dmg
Deep Sleep (28) enchant bonus +20% wreak havoc
Bugferno(30) enchant bonus +10 Heal
Refreshing Blaze (35) enchant bonus +5 heal
*Refreshing Blaze heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Unroll is a PA DoT for 13 damage and 90% accuracy lasting 4 turns.
*Bugferno is Elemental and goes for 30 AP and 95% accuracy.

Miscrit Level 35 Strategies

Confuse and Deep Sleep well that got out of control, with skill and stats that rival or surpasses Pangoleaf this one is though to take down, he can go for either Confuse to mess things up or sleep to boost himself or switch for a critical, since he will be the slowest you can switch and get a free turn to really mess your opponent team, you can also use the one your opponent does not have an immunity against, you will use Hyper Power in Deep Sleep and use the other skills on Confuse.
Hyper Power is best to be used within Deep Sleep turns and boost yourself to a status you can defeat a full team alone, with the choice to go for Unroll amazing DoT and Bugferno will attack your opponents from their weak points and deal damage fast even though he is the slowest.
Unroll is very important on a mixed setup that focus on both, it is Also useful if you go for Elemental relic setup but you use Unroll after some Hyper Powers.
HYPER Power makes your Bugferno more and more powerful but it ALSO works the same way for your Unroll DoT skill, the stronger your PA gets the more damage Unroll will do, if you can choose how to start your fights start with Deep Sleep its that much better, by the end Confuse gets as useful or more depending on the miscrits you are fighting.
Bugferno is a really strong and useful skill, you want 30 damage? done, you want great accuracy? how about 95%, well it still seems it could be better, thats why we added +10 Heal per successful hit!
Pillblaze is a very strong miscrit and this skill just makes him more powerful, healing 10 HP per attack will keep him on the field longer giving you even more chances to defeat your opponent team.

Best Relic Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Monk´s Robe this one paired with the coins will give you a big boost on health and EA, this setup focus on EA alone and forgets unroll.
Cactolin´s Thorn this relic setup will boost both Physical and Elemental Attacks by 10 points as well as 30 health points, drawback is big speed reduction and slight loss on both defenses, you might want a more balanced ammount on both attacks so that you can use his DOT and elemental skill.
+30 EA or PA this is the farthest you can go to choose only one side be it either PA or EA, i would try to go for both but some people will notice Elemental is enough as well.
Dawnstone boosts your EA by 35 Points.
Palmda´s Talon boosts your PA by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


MOOSIFER

miscrits volcano island

He has a great skill set sadly such a poor ED, he is strong but he will need some ED relics as a priority. Complete Confusion and bright lights makes him strong and useful even on top tiers.

Moves To Enchant And Enchant Bonus
Max Power (13) enchant bonus +3 buff
Bright Lights (19) enchant bonus +5% accuracy
Intimidation (25) enchant bonus +3 debuff
Complete Confusion (28) enchant bonus +20% wreak havoc
Pyrla's Surge (30) enchant bonus +2 Dmg
Refreshing Blaze (35) enchant bonus +5 heal
*Pyrla's Surge is a EA 10 AP skill that hits 3 times for perfect accuracy and may poison.
*Refreshing Blaze heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Intimidation and Max Power are the skills you have to aid you in battle, Intimidation is better used when you know when your miscrit cannot go any longer, in this situation using it until your miscrit faints gives your next miscrit a easier time to defeat his current miscrit, while Max Power is best suited to use when your miscrit is strong and you can keep him in the field since this boost will carry over your next fights if your miscrit does not faint or switches. If possible they should be used within CC for some cover.
Bright Lights is rather useful, and if used right will give you many victories, you can use it to debuff any confuse or sleep user so he cannot connect them often, against multi hit miscrits so they cannot finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
Complete Confusion on him can be used on some situations, the first would be to expand his attack with Max Power and boost the damage you can deal, perfect strategy for big and long battles, the second situation is just to attack and hope his turns are spent using weak attacks on you or strong ones on themselves not to mention using skills that would not help either, the last situation is to change to a miscrit that can deal critical hits and if he is a sniper all the better giving him two to three tries on critical hits that will most likely defeat his miscrit without losing any health points at all.
Pyrla's Surge is your skill for damage and some chance to cause poison, it is a multi hit skill but a short one, being a 10 damage per 3 hits has a more spread damage per hit, better for attack boost and bright light wont defeat him as easily since its harder to miss on 3 hits than it is on double or triple that amount, still accuracy debuffers are his weakness.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Dawnstone boosts your EA by 35 Points.
Fractred Shell boosts your ED by 35 Points.
Baubled Of The Dawn boosts your Speed by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

PFISTS

miscrits volcano island

Pfists is another dawn of adventure miscrit, this one focus purely on raw damage and health for endurance, he has no tricks like confuse/sleep or needs them, he can tank a lot of attacks and dish as much damage for either side you favor the most, as elemental miscrit he takes no time to power up like bearock YET he is weaker as PA miscrit than dark bullo he is a more balanced miscrit since he can attack from both sides, both are still good choices for top miscrits for your teams nonetheless.

Moves To Enchant And Enchant Bonus
Sandstorm (13) enchant bonus +10 heal
Venom (22) enchant bonus +10% accuracy
Hyper Power(25) enchant bonus +2 buff
Earthquake (28) enchant bonus +5 Dmg
Blind Rage (30) enchant bonus +10% accuracy
Earthen Resolve (35) enchant bonus +5 heal
* Earthen Resolve heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Earthquake is a normal attack that boosts PA by +1.
*Blind Rage strikes 7 times for 4 Dmg each and 90% accuracy.

Miscrit Level 35 Strategies

Sandstorm[/b] will negate his weakness over wind as well as healing 10 health points in the process, after this skill is used no miscrit can deal you critical hits while you can still deal massive damage back and defeat almost any miscrit with raw power.
Venom[/b] is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well, with him you caan mix some hyper Powers within Venom for maximum effect the turns your opponent heals, making it easier to take a miscrit down over time.
Hyper Power[/b] will make it possible to use any of his two signature attacking skills on a good level, the ability to go for either EA or PA will make him a good striker for your team, should only be used within Venom turns not to be at a loss, even for a set relic setup for only one of his attacks, hyper power will let you use both if you think it will do more damage than the other.
Earthquake and Blind Rage[/b] are his two skills for damage and he has huge stats for both, any of the lot will work wonderfully, it will depend on how you relic him, either physical, elemental or mixed.
Earthquake does 30 AP for 90% accuracy when enchanted and always boost your PA by +1 so even though this one is the elemental it helps power up your multi hit skill as well, imagine you do need elemental against this miscrit you are fighting and you can go well against the rest with Physical, with earthquake you can accomplish just that. Earthquake is also the skill to go if someone tries to nullify blind rage with acc debuffs.
Blind Rage does 7Tx4D for 28 Attack Power total with 100% accuracy if you enchant it and you DO need to do so if you want to use it or it will miss more often than not, that out of though this skill gets stronger with Hyper Power and with Earthquake side effect to boost physical attack, if you run a Physical only relic setup your worst weakness will be accuracy debuffers.

Best Relic Setup

Elemental Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Flintly Horn this setup will give him a boost on Health, Physical Defense and Elemental Attack, only downside is PA reduction.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Monk´s Robe this one paired with the coins will give you a big boost on health and EA, that boost will be more than enough to defeat miscrits all the fastest.
Dawnstone boosts your EA by 35 Points.

Physical Setup

Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Monk mountain GB this relic setup will cover his Health problem rather well and raise his attack even further, drawback is loss of EA and no defense boost.
Palmda´s Talon boosts your PA by 35 Points.

Neutral Setup

Cactolin´s Thorn this relic setup will boost both Physical and Elemental Attacks by 10 points as well as 30 health points, drawback is big speed reduction and slight loss on both defenses, if you do not want to risk a total of ten points in defenses for 10 less health points then Petrified Mama Baby is a better option for you.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.



QUARTEX

miscrits volcano island

Quartex is by far the BEST Choice when it comes to EA Sniper on VI, great elemental potential to add to his crazy moveset, he should be on your team if you are looking for EA Sniper on VI.

Moves To Enchant And Enchant Bonus

Sludge (22) enchant bonus +3 debuff
Hard Jab (25) enchant bonus +4 dmg
Complete Confusion (28) enchant bonus +20% chance of wreak havoc.
Quartz Quake (30) enchant bonus +5 dmg
Earthen Resolve (35) enchant bonus +5 heal
* Earthen Resolve heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Best levels on Battle Arena are:

10/19- Quartex is a straight forward guy on lower levels and he will only be useful if you use his double turns right and go directly for the offensive, since he have great ED he can block most attacks while he keeps attacking back with his EA attacks.

Miscrit Level 35 Strategies

You will focus on Sludge and Complete Confusion to attack with Quartz Quake.
You will start with double turns and go for Complete Confusion, knowing that if you do hit on the first turn, this time Complete Confusion will last four turns, with them he can easily take down a miscrit just by attacking four times on a row or take a safer approach on stronger tanks and use Sludge twice and only then start attacking so that even if your opponent use heals he will eventually loose that miscrit to your Quartex.
For your Second fight you will start with two Sludges and then start attacking with Quartz Quake to win your second fight(although it might seem complete confusion would be best it might miss, thus making this two Sludges a safer bet).

For your remaining fights you will use Complete Confusion on tanks only followed by two Sludges, knowing that after you do those Sludges you will start attacking while dealing massive amounts of damage.

Best Relic Setup

Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Flintly Horn this setup will give him a boost on Health, Physical Defense and Elemental Attack, only downside is PA reduction.
Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Volcano Guard Banner this is a balanced relic setup with a little of both defenses and health to make him last longer on his fights, only drawback is a loss of five points on elemental attack but he can afford it.
Dawnstone boosts your EA by 35 Points.
Shattered Gatestone boosts your PD by 35 Points.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.




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