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Dated: 7:57am on Monday 10th June 2019

Guide About General Strategies About: Neolith, Auger, Fiender, Woozy, Dark Lyeogryph, Wisper, Beakka, Ekidna, Podo, Boltipede, Dark Treel, Crackles, Iguanar, Featherbeak And More..


Hi, this guide (part 2) indicates the best Miscrits to use in order to build strong teams for Volcano Island This guide is for all the players who are in need of tips about good choices for Miscrits and building strong teams.  And just like before, I will tell you the best choices of Miscrits as well as the skills you should Enchant in Volcano Island.

 

General Strategies:

  • If you are in advantage you can raise your stats, use HP potion and overpower your foe miscrits.
  • If you get double turns and your foe miscrits is one turn away from faint and his next is quicker than yours, raise your miscrit stats and then attack.
  • If your foe´s miscrits faints from a Poison move, you get a free turn, so if your foe...
  • ...would get a double turn, now he gets 1 turn only.
  • ...would get a turn, you will attack first.
  • ...you would attack first, now you can attack twice.

 

Introduction:

Every element will have its own designated post for easier searching.

All the recommended moves as well as enchantments will be listed down.

NEOLITH

miscrits volcano island

Neolith is a very strong miscrit, amazing stats with two weeks where you would not need them, skills are also top notch, if you want a Earth miscrit from DOA this is probably it.

Moves To Enchant And Enchant Bonus
Ancient Rites (16) enchant bonus +5 heal
Sandstorm (19) enchant bonus +10 heal
Overwhelm (22) enchant bonus +10% accuracy
Boulder Barrage (25) enchant bonus +10% accuracy
Denigrate (28) enchant bonus +10% venom
Ancient Power (30) enchant bonus +5 Dmg
Earthen Resolve (35) enchant bonus +5 heal
*Ancient Rites makes him immune to sleep for 5 turns.
Boulder Barrage is a 13 AP Earth DoT skill that lasts 5 turns for 85% accuracy.
*Denigrate debuffs all stats by -5, 100% accuracy.
*Ancient Power is a elemental attack with chance to boost his own EA by 5 points.
*Earthen Resolve heals 80 health points enchanted with 50% accuracy that only works once.

Miscrit Level 35 Strategies

Ancient Rites is a exclusive skill that makes him immune to Sleep based skills for 5 turns and that will give you a big edge over teams that work around that skill and can do little more than just attack when they lose the chance to use Sleep skills again, when that is the case you just have to overpower them with your stronger attacking skills and your strong buffs.
Sandstorm will negate his weakness over wind as well as healing 10 health points in the process, after this skill is used no miscrit can deal you critical hits while you can still deal massive damage back and defeat almost any miscrit with raw power.
Boulder Barrage is a amazing DoT earth based poison for 13 damage which is very acceptable and 95% accuracy oonce enchanted that makes it better than venom, now add 5 turns instead of 3 and you have one of the best DoT of them all, be sure to use it every time you can, even if your opponent puts you to sleep or confuses you he will still be hit 5 times.
Denigrate and Earthen Resolve Denigrate debuffs all stats by -5 while not a big number it does have 100% accuracy and 10% chance of venom, you can use it to try your luck on venom to pair it with Boulder Barrage and still lower your opponent power, overall is a skill you only want to use on the right times and opportunities.
Overwhelm and Ancient Power overwhelm is just to make sure you connect for a finisher hit as he has weak PA, Ancient Power is the amazing skill you will be using, it deals 30 Elemental AP damage which is the norm for most miscrits but he also has a chance to boost EA by 5 points and that is just amazing, the more you use it the stronger it gets, your opponent wants to spam all heals on the same miscrit? let him, the longer the fight goes on the more opportunities you will have to totally overpower him, use confuse immunity and you cannot be stopped by most miscrits.

Best Relic Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Dawnstone boosts your EA by 35 Points.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity if you add this one and with his own sleep immunity as a skill he will be unstopabble against teams that only use those skills.

 

AUGER

miscrits volcano island

Auger while not great due to elemental weakness it adresses the problem both apps had with the lack of good PA earth miscrit that are also snipers.

Moves To Enchant And Enchant Bonus
Toxic (13) enchant bonus +5% accuracy
Sprint (19) enchant bonus +5 heal
Thump (22) enchant bonus +5 heal
Unbreakable (28) enchant bonus +3 buff
(30) enchant bonus +10% accuracy
Earthen Resolve (35) enchant bonus +5 heal
* Earthen Resolve heals 80 Hp once enchanted with with 50% accuracy, can only be used once.

Miscrit Level 35 Strategies

Toxic will soften miscrits out for you, dealing damage every turn even if you are asleep or confused, should be used every opportunity you have.
Sprint and Earthen Resolve doesnt wont that well on snipers, earthen resolve gives a one time chance to heal 80 health points back.
Unbreakable boosts his defenses, a good chance to eliminate weakness to elemental attacks.
thump is his second PA attack that should be used as a finisher to heal 5 health points back.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Gravitron Pebble this relic setup paired with both coins will give you a great boost on PA, Health and Speed to make him a even better Sniper that can hold his own with a big HP as well, the only problem is EA reduction.
Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Fractred Shell boosts your ED by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

FIENDER

miscrits volcano island

This is a rare Dawn of Adventure miscrit, he is a rather strong one and will replace dark salamindra on this guide, if you rather use or cannot find fiender dark salamindra is still rather powerful.


Moves To Enchant And Enchant Bonus

Sleep (13) enchant bonus +5% accuracy
Twister Toxin (19) enchant bonus +10% accuracy
Hyper Power (22) enchant bonus +2 buff
Complete Confusion (28) enchant bonus +20% wreak havoc
Eerie Breeze (30) enchant bonus +10% accuracy
Gust Of Mending (35) enchant bonus +5 heal
* Gust Of Mending heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Eerie Breeze does 27 damage for 90% accuracy while boosting both attacks by +1.

Miscrit Level 35 Strategies

Sleep and Complete Confusion this are the skills you will want to base him off, you will use either one to get advantage over your opponent and then you will want to either attack or use Hyper Power or Twisten Toxin to get you stronger for battles ahead. On double turns its rather easy to strike any of them and get an extra turn if you strike successfully on your first try, that will be more than enough to pretty much win that fight for you. Since

Complete Confusion is much better than sleep you will go for that skill the most, confusion for 3 turns is enough to switch and defeat his miscrits or just power up like crazy with hyper power and then defeat them, you will only use Sleep if your opponent locked your confusion and you still want to risk your luck, otherwise avoid it unless you want to use double turns.
Twister Toxin and Hyper Power this are good skills but not that great if used alone, good thing he also comes with Complete Confusion to help you out, within those turns you can use either of this skills to prepare you for future fights, twister toxin can be used either before or after complete confusion since if before even if you miss CC, TT will be there still taking life away from your opponent miscrits.
Eerie Breeze this is his signature skill to finish the job, with 27 AP and always boosting both attacks by +1 and never missing will rather easily make him stronger over time, it can complement your fighting style instead of hyper power using TT only or use them together to really spice things up, either way this isnt a miscrit you want to miss on, he can be rather useful as deurus was when he came out.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Monk´s Robe this one paired with the coins will give you a big boost on health and EA, that boost will be more than enough to defeat miscrits all the fastest.
Dawnstone boosts your EA by 35 Points.
Fractred Shell boosts your ED by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


WOOZY

miscrits volcano island

 

Woozy is a rare miscrit on dawn of adventure and one of the best as well, he can go for either physical set (recommended) or elemental, you can also go for little of both with the 4th relic option adding a bonus, he has great stats missing his moderate Physical defense but great skill set, a must have if you want a wind miscrit for such tasks.

Moves To Enchant And Enchant Bonus
Twister Toxin (19) enchant bonus +10% accuracy
Merlin's Beard (22) enchant bonus +3 buff
Keep Your Wits (25) enchant bonus +5 heal
Tempest (28) enchant bonus +5 Dmg
Wobblast (30) enchant bonus +5 Dmg
Gust Of Mending (35) enchant bonus +5 heal
*Twister Toxin deals 10 damage for 3 turns and 85% accuracy.
*Keep Your Wits makes him immune to confuse for 5 turns.
*Wobblast has a chance to deal confuse
*Gust Of Mending can heal 75 health points once for 50% accuracy.

Miscrit Level 35 Strategies

Twister Toxin is a good skill standalone as a 10 Ap DOT and 95% accuracy one enchanted but it can become even better if paired with Wobblast confuse chances. Gets Stronger on elemental sets or use of merlin beard.
Merlin Beard and Keep Your Wits is more useful on elemental setups but it can also work otherwise, merlin beards is used to boost Twister Toxin damage and Tempest as well.
Keep Your Wits nullifies confuse for 5 turns, a great weapon to fight miscrits that only focus on that skill and a striking attack.
Tempest and Wobblast both do 30 AP, you can go for either one but you will most likely balance it out on relics and Phyical will be on top, chance to cause confuse will give you more time to attack or time enough to switch for a critical he cant defend against, pairing it with merlin beard or twister toxin also produces great results.
Gust Of Mending its a one time trick, it can heal 80 health points or none, if you believe its worth the bet go for it, otherwise wont be of much help.

Best Relic Setup

Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Shattered Gatestone boosts your PD by 35 Points.
Palmda´s Talon boosts your PA by 35 Points.
Baubled Of The Dawn boosts your Speed by 35 Points, he is awesome, lacks speed to be a sniper but that is up to you, this reli lets you choose.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


(DARK) LYEOGRYPH

miscrits volcano island

 

 (Dark) Lyeogryph is a really strong and sturdy miscrit, with great to almost perfect stats and a good enough skill set he is one of the top choice for people who are looking for a Elemental Tank and it should also be yours.

Moves To Enchant And Enchant Bonus

Lightning Rod (16) enchant bonus +5 Heal
Overwhelm (22) enchant bonus +10% accuracy
Venom (25) enchant bonus +10% accuracy
Unbreakable (28) enchant bonus +3 buff
(Dark) Regal Zephyr (30) enchant bonus +6 Dmg
Gust Of Mending (35) enchant bonus +5 heal
* Gust Of Mending heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Lightning Rod is a skill that negates your weakness over lightning as well as healing 5 health points back in the process, making him able to fight any miscrit as an equal.
Venom is a skill you will want to always have on your opponent miscrits, making sure they keep on losing health will help you on long battles, with the distraction or when your opponent is healing you should take this openings to power up with Unbreakable.
Unbreakable as stated above, the best time to use Unbreakable is within Venom turns, this way you can find gaps on your opponent defenses and power up in the process.
Overwhelm and (Dark) Regal Zephyr Overwhelm will be your finishing skill since once enchanted it wont miss, other than that you will go for (Dark) Regal Zephyr and its always so high AP that can devastate any team with his Elite Elemental Attack.

Best Relic Setup

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.
Flintly Horn this setup will give him a boost on Health, Physical Defense and Elemental Attack, only downside is PA reduction.
Dawnstone boosts your EA by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.


WISPER

miscrits volcano island

 

Wisper is one of the top weakest miscrits when it comes to stats but that does not stop him from being awesome or annoying for other people, well either way his skill set is just over the top and you can make one of this bad boys destroy an entire team alone as he does not even have weakness to bright lights.

Moves To Enchant And Enchant Bonus

Bright Lights (13) enchant bonus +5% accuracy
Safeguard (16) enchant bonus +2 buff
High Focus (19) enchant bonus +5 heal
Thump (22) enchant bonus +5 heal
Merlin´s Beard (25) enchant bonus +3 buff
Power Nap (28) enchant bonus +5 heal
Coma Blast (30) enchant bonus +6 Dmg
Gust Of Mending (35) enchant bonus +5 heal
* Gust Of Mending heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Power Nap heals 30 health points once enchanted for 100% Accuracy.
*Coma Blast has a chance to put your opponent miscrit to sleep and goes for 29 AP.

Miscrit Level 35 Strategies

Bright Lights and High Focus Bright Lights is rather useful, and if used right will give you many victories, you can use it to debuff any confuse or sleep user so he cannot connect them often, against multi hit miscrits so they cannot finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
High Focus is a skill that boosts your overall accuracy by 10% while healing 5 hp, high focus makes him immune to bright lights users who want to cancel your buffs and force you to switch out but it also boosts the chances for Coma Blast to cause Sleep on your opponent, so if you want to connect more Sleep effects on his last skill be sure to use this skill four times per battle, either on the begining of those fights or two times on a row when your first Coma Blast sleep effect connects.

Safeguard and Merlin´s Beard are the buffs you have available and will be easy to use within Sleep turns to make yourself ever stronger until a point you cannot be defeated, though some moderation is good enough.
Power Nap Power Nap shines once its paired with Safeguard, both together make wisper an almost unstoppable force, Safeguard assures your opponent cant deal you over 30 damage on one strike and Power Nap keeps you on the field from then on, of course there are weakness to every tactic but this is a good one.
Thump and Coma Blast Thump can be your finishing skill since once enchanted it will heal 5 hp points back and that could make the difference, though since he can heal 30 health points at will it might be a mud point.
Coma Blast its other of his best skills, making sure that you can connect several tactics, this skill can put your opponent miscrits to sleep, the chances arent thar high in the beginning but the more you use High Focus the higher the chances to deal Sleep status gets, making this one of the most useful skills there is, to fight one be sure to have on your team a miscrit that has Sleep immunity.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Volcano Guard Banner this is a balanced relic setup with a little of both defenses and health to make him last longer on his fights, only drawback is a loss of five points on elemental attack but he can afford it.
Dawnstone boosts your EA by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

BEAKKA

miscrits volcano island

Beakka is a wind miscrit with good speed, well... thats pretty much 90% of the strong wind miscrits isnt it? true but this one offers Complete Confusion for free players who want to add one to their teams, overall he isnt the strongest quick wind miscrit but it serves that purpose on a team.

Moves To Enchant And Enchant Bonus
Twister Toxin (19) enchant bonus +10% accuracy
Complete Confusion (28) enchant bonus +20% wreak havoc
Majesty (30) enchant bonus +10% accuracy
Gust Of Mending (35) enchant bonus +5 heal
* Gust Of Mending heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Twister Toxin is a dot skill for the same damage as toxic with slightly better accuracy but since its linked to your EA stat it might be more of a hassle than it is worth as it will deal weak damage, still a good choice if you get confused or asleep as your opponent will still feel the sting, forcing him to heal instead of attacking will buy you a extra turn.
Complete Confusion is what makes him strong and desired, this skill has wreaked full teams in the past and it can still make it happen now, if you confuse someone for 3 turns it will give you enough time to take him down with Majesty.
Majesty is just a physical attack for 25 AP but it is a reliable hit, it will not miss under normal circumstances and that makes it for a better finisher skill and in some battles is more useful to hit every time than to miss often and have slightly more raw power.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Gravitron Pebble this relic setup paired with both coins will give you a great boost on PA, Health and Speed to make him a even better Sniper that can hold his own with a big HP as well, the only problem is EA reduction.
Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Shattered Gatestone boosts your PD by 35 Points.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

EKIDNA

miscrits volcano island

Ekidna is your Best Lightning Miscrit when it comes to Physical miscrits, he can be quite the good miscrit if you use him right, not to forget he not only can play on both sides but his last skill can debuff accuracy and make him stronger than any miscrit in long battles.

Moves To Enchant And Enchant Bonus

Toxic (13) enchant bonus +5% accuracy
Scorched Earth (16) enchant bonus +10 Hp
Voltage (22) enchant bonus +4 Dmg
Sleep (25) enchant bonus +5% accuracy
Debilitate (28) enchant bonus +3 debuff
Hydra Chomp (30) enchant bonus +5 Dmg
Spark Of Invigoration (35) enchant bonus +5 heal
* Spark Of Invigoration heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Hydra Chomp is a 25 dmg move that can also lower your foes accuracy.

Miscrit Level 35 Strategies

Toxic is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well.
Scorched Earth negates his weakness over earth and makes him able to fight any miscrit who stands in his way to victory, oh and it heals 10 hp too.
Debilitate will be the skill to go if you cannot go any longer, paired with Toxic will give your next miscrit a huge edge over your fresh one, making it all the easier for you to defeat his current miscrit.
Sleep is not that reliable anymore, while it can oftenly bring good results it often backfires due to lack of luck, miscrits that lower your miscrit accuracy and immunity relics or skills with immunity over 5 turns, yet it still works as a surprise attack or to switch to a quicker miscrit and nail a critical hit your opponent was not expecting not to mention a buff/debuff before the attack.
Voltage and Hydra Chomp the first skill can be used against some wind miscrits with good results, other than that you will want to go for Hydra Chomp and while it gets better paired with Toxic most people just ignore Toxic to try their luck on another try on debuffing the opponent´s miscrits accuracy since ekidna has a very special skill that has the chance to lower your opponent miscrits accuracy by minus 10 and can be stacked until minus 40, since there are plenty of strong miscrits that use Confuse, Sleep or multi hit skills, you can attack and debuff them at the same time, after such miscrits are debuffed on accuracy your victory is all the more easier, if you are looking for a PA tank look no more, this is the right miscrit for you.

Best Relic Setup

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Volcano Guard Banner this is a balanced relic setup with a little of both defenses and health to make him last longer on his fights, only drawback is a loss of five points on elemental attack but he can afford it.
Monk mountain GB this relic setup will cover his Health problem rather well and raise his attack even further, drawback is loss of EA and no defense boost.
Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.
Palmda´s Talon boosts your PA by 35 Points.
Shard Of Daw´s Landing boosts your HP by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

PODO/BOLTIPEDE

miscrits volcano island

 

Podo is the best free lightning miscrit when it comes to tanks, he has awesome health, elemental attack and physical defense, for skills he has his own negate weakness, confuse and other useful skills as well. Now with his boost he enters the snipers where he is not the best miscrit, it might be best to keep him as a tank or use Boltipedeas your new tank.

Moves To Enchant And Enchant Bonus

Confuse (13) enchant bonus +5% accuracy
Scorched Earth (19) enchant bonus +10 heal
Toxic (22) enchant bonus +5% accuracy
Debilitate (25) enchant bonus +3 debuff
Smackdown (28) enchant bonus +10% venom
Centiprod (30) enchant bonus +10% accuracy
Spark Of Invigoration (35) enchant bonus +5 heal
* Spark Of Invigoration heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Confuse on him can be used on some situations, the first would be to debilitate your opponent and boost the damage you can deal, perfect strategy for big and long battles, the second situation is just to attack and hope his turns are spent using weak attacks on you or strong ones on themselves not to mention using skills that would not help either, the last situation is to change to a miscrit that can deal critical hits and if he is a sniper all the better giving him two to three tries on critical hits that will most likely defeat his miscrit without losing any health points at all.
Scorched Earth negates his weakness over earth and makes him able to fight any miscrit who stands in his way to victory, oh and it heals 10 hp too.
Toxic is a skill you want to use on every instance of the fight and keep on renewing every time the effect were´d off, keeping your opponents miscrits under pressure will help spend healing potions as well as defeating miscrits with more ease while saving some of your health as well. On Podo you can also use this skill first and then go for Confuse, that way even if Confuse misses, your opponent is still taking damage each turn.
Debilitate is the skill you want to use when you cannot go any further, this way when your fresh miscrit comes out he will have a easier time taking your opponent current miscrit down. Within Toxic and Confuse i am sure you have some chances to use this skill on sturdy tanks as well.
Smackdown and Centiprod are his skills to rumble on the arenas, both go for 25 damage but Centiprod would not miss once enchanted and since it is a EA skill you might hand on to it and it makes for a good finisher since it doesnt miss.

Best Relic Setup

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Dawnstone boosts your EA by 35 Points.
Shattered Gatestone boosts your PD by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

 

(DARK) TREEL

miscrits volcano island

(Dark) Treel is the best free Lightning PA sniper out there, with good enough stats and with one amazing skill set he can be useful in any team out there on the arenas.

Moves To Enchant And Enchant Bonus

Bright Lights (13) enchant bonus +5% accuracy
Scorched Earth (16) enchant bonus +10 heal
Unbreakable (25) enchant bonus +3 buff
Intimidation (28) enchant bonus +3 debuff
(Dark) Barbed Bash (30) enchant bonus +15 Heal
Spark Of Invigoration (35) enchant bonus +5 heal
* Spark Of Invigoration heals 80 Hp once enchanted with 50% accuracy and can only be used once.

Miscrit Level 35 Strategies

Bright Lights is rather useful, and if used right will give you many victories, you can use it to debuff any confuse or sleep user so he cant connect them often, against multi hit miscrits so they cant finish their attack, saving a big chunk of health and preventing them from activating their second ability on said multi hit skills, the last option would be to use it on a 1 on 1 fight where you would use it three to four times to a point your opponent cant strike you as often giving you a big chance to win that last fight.
Scorched Earth negates your weakness over earth as well as healing you 10 hp points back in the process, after this move is made no earth miscrit will dare stand in your way.
Intimidation and Unbreakable are the skills you have to aid you in battle, Intimidation is better used when you know when your miscrit cant go any longer, in this situation using it until your miscrit faints gives your next miscrit a easier time to defeat his current miscrit, while Unbreakable is best suited to use when your miscrit is strong and you can keep him in the field since this boost will carry over your next fights if your miscrit doesnt faint or switches.
(Dark) Barbed Bash is a strong skill by itself, but when enchanted instead of the normal +5 damage he gets a +15 heal, now play it with some Unbreakables and you will defenitely see the difference, you can also play with Bright Lights to make sure your opponent connects less often to make your battles go smooth.

Best Relic Setup

Gravitron Pebble this relic setup paired with both coins will give you a great boost on PA, Health and Speed to make him a even better Sniper that can hold his own with a big HP as well, the only problem is EA reduction.
Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Volcano Guard Banner this is a balanced relic setup with a little of both defenses and health to make him last longer on his fights, only drawback is a loss of five points on elemental attack but he can afford it.
Shattered Gatestone boosts your PD by 35 Points.
Palmda´s Talon boosts your PA by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

CRACKLES

miscrits volcano island

Crackles has amazing health, elemental attack and speed, the other stats are good enough, as skills go, he has very poor skills on the first 24 or so levels but what you want from him are the last three skills that make him shine. With the stat changes he is still the best but mainly because of deep sleep, brainzer is also great with own immunity skill, pode is overall good even as sniper and dark narlope is amazing on stats but weak on skills, this are your choices.

Moves To Enchant And Enchant Bonus
Safeguard (16) enchant bonus +2 buff
Hyper Power (25) enchant bonus +2 buff
Complete Confusion (28) enchant bonus +20% wreak havoc
Primeval Bolt (30) enchant bonus +1 repeat
Spark Of Invigoration (35) enchant bonus +5 heal
* Spark Of Invigoration heals 80 Hp once enchanted with 50% accuracy and can only be used once.
*Primeval Bolt hits 5 times for 5 dmg each without missing.

Miscrit Level 35 Strategies

Safeguard and Hyper Power this are the two skills you will me mixing up with Complete Confusion if you decide to do so, you will use either safeguard to make him a sturdy miscrit hard to take down (useful but avoid it if your opponent has bright light users left as he can stop you and you lose considerable power on your team) or you will use Hyper Power to make yourself stronger and stronger over time, with that all your skills get that much dangerous and your multi hit skills will do more damage each as well, this will be most times more useful than boosting his defenses even though you can also do both.
Complete Confusion on him can be used on a lot of situations, the first would be to expand his attack with Hyper Power and boost the damage you can deal, perfect strategy for big and long battles, the second situation is just to attack and hope his turns are spent using weak attacks on you or strong ones on themselves not to mention using skills that wont help either, the third situation is to change to a miscrit that can deal critical hits, the fourth and lastly the most important you can strive for double turns, with them you have 2 chances to strike CC, if you do strike on the first one, this turn you have 4 turns to act instead of the 3 you usually have giving you a almost sure win on this current fight if you dont get unlucky on the confuse chances.
Primeval Bolt this is your finisher after you boost your power up, it will deal massive damage in most fights, be sure to avoid earth miscrits though as he doesnt have negate weakness of his own, other than that this 30 AP skill is spread in 6 hits once enchanted and it wont miss either on normal circunstances making him a very good miscrit to relly on if your opponent isnt a accuracy debuffer or earth.

Best Relic Setup

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.
Tiki Shrinking Potion this relic setup paired with both coins will give you a great boost on EA, Health and Speed to make him a even better Sniper (or even get a moderate speed miscrit to be one) that can hold his own with a big Health as well, the only problem is PA reduction.
Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.
Dawnstone boosts your EA by 35 Points.
Shattered Gatestone boosts your PD by 35 Points.
Confuse Immunity/Sleep Immunity with 4 relics its time people stop worrying about the stat reduction and rethink their strategies, a 4th slots means a easy way to slip a immunity relic on every miscrit and all but stop worrying about confuse or sleep users that overuse them, in a miscrit with own confuse/sleep cancel skill you can add the other in a form of a relic and be ready for anything.

IGUANAR

miscrits volcano island

Iguanar is a dual miscrit for both Wind and Nature making him a worthy sniper that can take care of most miscrits before they even notice it, other than his elite speed and great power, he also has a good skill set he can use on longer battles as well.

Moves To Enchant And Enchant Bonus

Pollen (07) enchant bonus +20% wreak havoc
Toxic (13) enchant bonus +5% accuracy
Sow (16) enchant bonus +10% accuracy
Feebler (19) enchant bonus +2 debuff
Merlin´s Beard (22) enchant bonus +3 buff
Tempest (28) enchant bonus +5 Dmg
Leafy Whip (30) enchant bonus +5 Dmg
*Leaf Whip slightly increases his elemental defense.

Best levels on Battle Arena are:

13- At this level you will focus on pollen, Twisted Twister and Toxic.
You will start with double turns and go for Toxic, once you do you have two choices, either go for Pollen to lower accuracy or to block confuse/sleep skills if any of your opponent already have some or go directly for the damage with Twisted Twister to use Toxic every time the previous one lost effect, at every next fight he will use the same tactics as you saw above.

19- At this level you will focus on Pollen, Toxic, Sow and Feebler.
You will start with double turns and go for Toxic and follow up with one Feebler to compensate Sow lack of power compared to most skills of its level, now with a little more damage and 100% accuracy on Sow you will dominate most fights and win them as long as you use Toxic everytime the previous one lost effect and to cast Pollen on any Confuse or Sleep user.
For every other fight you will start with Toxic and either go for a Feebler or start attacking with Sow not to forget to use Pollen if needed.

Miscrit Level 35 Strategies

At this level you will focus on Pollen, Toxic, Sow, Merlin Beard, Tempest and Leafy Whip.
You will start with double turns and go for Toxic and follow up with Merlin Beard until it loses effect, cast Toxic again and either heal or keep using Merlin Beard until you need to heal, after you heal you will start attacking with either Tempest if weakness/against fire or go for Leafy Whip on the other occasions because of its effect to boost your own elemental defense for each hit until you defeat your opponent first miscrit.
For your second fight you will start with Toxic and either go for Merlin Beard if still needed or skip that and start attacking with either of his signature attacks to deal as much damage as possible while taking as little damage as possible so for this you will need to use Toxic whenever the current one lost effect until you defeat his current miscrit.
For every next fight he´s in you will start with Toxic and follow up with his signature skills to deal as much damage as possible to use Pollen if you see he cant go any further so that your next miscrit has a great advantage over his current debuffed miscrit.

He learns Pollen and with it he can block/counter many if not all Sleep or Confuse users by using it three to four times while it can at the same time debuff his attacks and defenses down with wreak havoc effect, on a 1 vs 1 fight Toxic +plus Pollen gives you a huge advantage so that he can save you from tight spots, making for a great last miscrit to use on your team as your thrump card.
For a finishing move you can always count on Sow because this skill once enchanted it wont miss, making sure you can deal a safe finishing hit and move on to the second fight with as much stored Health as possible.

Best Relic Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.

Riuu Statue this relic is perfect for snipers who want a good boost on both their defenses without any changes on health whatsoever.

Mont Gemma GB this one will boost both PD and ED for 15 on the first and 10 for ED, boost his speed by +15 making him a even better sniper only drawbacks are -10 Health and -5 PA but with max Health he can handle it.

 

FEATHERBEAK

miscrits volcano island

Featherbeak is a earth and nature miscrit, he has good stats and skills overall and can be useful to fight those strong lightning and water miscrits we see around so often.

Moves To Enchant And Enchant Bonus

Sleep (07) enchant bonus +5% accuracy
Sprint (16) enchant bonus +5 heal
Unbreakable (22) enchant bonus +3 buff
Turtle Rush (28) enchant bonus +5 Dmg
Rocky Steady (30) enchant bonus +10% accuracy
*Turtle Rush is a 26 AP skill that might boost his speed by +2.
* Rock Steady is a 27 AP skill that might give you two turn of Confuse Immunity.

Miscrit Level 35 Strategies

At this level you will focus on Sleep, Merciless, Unbreakable, Turtle Dash and Rock Steady.
He can start with Sleep if you want to take chances and go for Unbreakable for a good boost and keep on doing so until you need to heal him, after you do you will have a much greater defense and better chances to win your fights, with Merciless he can boost his damage so that Rock Steady does not seem to deal a much lower damage compared to Turtle Dash.

Now I will talk about his signature attacking skills and when its best to use them depending on the situations you are in.
Turtle Dash should be the skill you use the most, it has more damage output so it will deal better damage as well as boosting his Speed by +2, since he is normally the slowest, if he surpasses his opponent speed with this move he will get a free turn and do not forget you wasted no turns getting that free one, meaning you will get quite the advantage on your current fight, he can also achieve this with Sprint and quicker though you would get one turn you already wasted using Sprint so only use it when you need the combination from both to surpass your opponent speed or if you went for Cage of Despair as his last relic.
With Rock Steady he will find a counter to Confuse users with a average chance to activate, while its not a 100% chance do not forget this skill also deals a great amount of damage, making this a great skill to use against every Confuse user while Turtle Dash should be used otherwise and while the confuse immunity is on.
Do not forget that while Turtle Dash is more useful and stronger, Rock Steady is more reliable and a Confuse counter so make sure to use Rock Steady as the last hit as well since once enchanted it will have 100% accuracy and would not miss.

Best Relic Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.

Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.

Monk´s Robe this one paired with the coins will give you a big boost on health and EA, that boost will be more than enough to defeat miscrits all the fastest.

ELKENHOOF

miscrits volcano island

Elkenhoof is a free to get miscrit that comes with great stats and skill set, he has a DoT skill with near perfect accuracy that lasts 5 turns and a physical skill that hits for 27 damage in multi-strikes while it heals 15 hp if all connect.

Moves To Enchant And Enchant Bonus

Sprint (16) enchant bonus +5 heal
Mother Nature (22) enchant bonus +4 Dmg
Boulder Barrage (25) enchant bonus +10% accuracy
Unbreakable (28) enchant bonus +3 buff
Power of Gaia (30) enchant bonus +15 Heal
*Boulder Barrage is a 13 AP Earth DoT skill that lasts 5 turns for 85% accuracy.
*Power of Gaia hits 9 times for 3 damage each as Physical move for 100% accuracy.

Miscrit Level 35 Strategies

Sprint boosts yourself +25 Speed, if you use it and you get quicker than your opponent miscrit you will get a free turn to strike him again and save +5 Health in the process, now if you use it, get that free turn and defeat his current miscrit and you are still quicker than his next one you will get another turn on a row, consecutively if his next miscrit is quicker than your he will get a double turn on you so use it with caution.

Boulder Barrage is one amazing DoT that acts for 5 whole turns, dealing 13 AP on each of them with 95% accuracy, if this isnt a perfect DoT skill let me know what is, you will always want to keep it on since 5 turns of this can even take half a miscrit health alone and that is all he needs to get the edge on the fights.

Unbreakable is the buff he has available, since he has such a wide turn covering DoT he will have some chances to use Unbreakable and let the opponent miscrit faint from poisoning, doing so you will get 14 defense points and one free turn since technically you didnt attack your opponent, the venom did it for you.

Mother Nature and Power Of Gaia while mother nature lacks power compared to his other skill, with his EA it is still useful against water miscrit, otherwise you will go for Power Of Gaia that deals 27 AP damage with 100% accuracy while healing 15 hp points, so the mor you use Unbreakable the better value you get from those 15 points, making this a really strong miscrit and its so easy to get one.

Best Relic Setup

Flaring Halo this relic setup will boost his Physical Attack and Elemental Defense a step further with little drawbacks.

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.

Monk mountain GB this relic setup will cover his Health problem rather well and raise his attack even further, drawback is loss of EA and no defense boost.

Petrified Mama Baby this relic setup will boost both Physical and Elemental Attacks by 10 points as well as 20 health points, drawback is big speed reduction.

 

VINETHRA

miscrits volcano island

Vinethra is almost a perfect tank only lacking some physical defense, his skills on the other hand are even better, he has a 30 AP lightning skill and a 25 nature skill that boosts his speed as well as healing him 15 hp back.

Moves To Enchant And Enchant Bonus

Sow (13) enchant bonus +10% accuracy
Toxic (16) enchant bonus +5% accuracy
Feebler (19) enchant bonus +2 debuff
Hyper Power (25) enchant bonus +2 buff
Lightning Bolt (28) enchant bonus +5 Dmg
Lashing Vines (30) enchant bonus +15 heal
*Lashing Vines deals 25 dmg while boosting his own speed by +2.

Best levels on Battle Arena are:

10/13- At this levels you will focus on attacking only, on level 10 you use Mega Volts while on level 13 you can use either Mega Volts or Sow that has better damage and perfect accuracy once enchanted, makes for a good finisher as well.

22- Here you will use Toxic, Sow, Feebler and Wallop.
You will start with Toxic and follow up with two Feeblers, use Toxic when possible and resume the fight with Wallop for massive damage.
At every next fight you start with Toxic and you can follow with Feebler to help you out and then start attacking with Wallop to finish it off.

28- At this level you will focus on Sow, Toxic, Wallop, Hyper Power and Lightning Bolt.
Here you start with Toxic as before but then you follow with Hyper Power instead so you can boost both PA and MA to the point you can deal some serious damage, then roll another Toxic and go for Lightning Bolt to deal as much damage as possible.
For every next fight he´s in, you will start with Toxic and either use Hyper Power if you need a better boost or go for Lightning Bolt for the damage and Sow as the finisher (Use wallop only on earth miscrits).

Miscrit Level 35 Strategies

At this level you will focus on Sow, Toxic, Wallop, Hyper Power, Lightning Bolt and Lashing Vines.
You will start with Toxic and follow up with Hyper Power three times, use Toxic again and start attacking with Lashing Vines, boosting your own speed and dealing great damage in the process until you can defeat your opponent first miscrit.
For your second fight you will start with Toxic and follow up with two Hyper Powers and start attacking with Lashing Vines to use Toxic again if needed.
For every remaining fight just go for Toxic and start attacking as your opponent keeps losing Hp until you can defeat his miscrits.

Lashing Vines heals and boosts Speed, against slow tanks as yourself (you are still the slowest) you might outspeed his current tank, if you do you will get a free turn to attack him again, making for a great attack since you will have to use it more than several times on a duel.
Do not forget Sow is still a good finisher with perfect accuracy once enchanted.

Best Relic Setup

Echino Shell this relic setup will boost his Elemental Attack and Physical Defense to another level, downside is little to none.

Flying Carpet Fragment this relic setup paired with the coins will slightly boost his Health, both defenses and Elemental attack as well, downside is a big loss on Speed and Physical attack.

Cage of Despair this paired with the coins will give him great defenses so that he can be on the field for a longer period of time, drawback is no PA boost and speed reduction.

TWILLY

miscrits volcano island

Twilly is a dual miscrit, he has both great defenses and health making him a tank for your team that can also deal alot of damage with elite elemental attack, to top it off he has unique skill set and can easily defeat whole teams if you can take his natural enemies out first, this is probably the first dual miscrit i really recommend using on your first and strongest team if you have a team to protect him.

Moves To Enchant And Enchant Bonus

Clouds (10) enchant bonus +10 Hp
High Focus (13) enchant bonus +5 heal
Max Power (16) enchant bonus +3 buff
Sleep (19) enchant bonus +5% accuracy
Unbreakable (22) enchant bonus +3 buff
Tempest (28) enchant bonus +5 Dmg
Leafwings (30) enchant bonus +2 Dmg
*Leafwings strikes 4 times for 7 damage each and 95% accuracy.

Miscrit Level 35 Strategies

At this level you will focus on High Focus, Max Power, Unbreakable, Tempest, Leafwings and his thrump card Sleep.
He is a sturdy tank type and you need to have always a Elemental water and/or elemental earth miscrits to have his back against his weakness types and do not use him first, theres a 50% chance he will get hit by a critical blow and take a good amount of hp out of him, when his weakness are out of the fight you can call him or wait him to show up to start to show his medal.

You can start with Sleep and risk it off to hit on the first try, but for a safer measure start with High Focus and try to strike four of them, when this is done strike Sleep for a great change to connect and then heal up all the damage done even if you need two potions and then on the cool off turn go for Unbreakable, deal Sleep again since its chances to hit are great and keep on doing Unbreakable until you need to use Sleep yet again and keep on this chain until his defenses are good enough to last the whole battle with the help of some healing potions, when this is done strike his current miscrit down with either Tempest or Leafwings going for Leafwings if you cannot exploit weakness.
For your second fight you will start with Sleep and boost your own attack with Max Power on the Sleep turns and attacking with Leafwings on the two next turns due to sleep immunity to use Sleep again once it is possible to defeat his miscrit.
For every next fight he is in he will keep using Sleep and go for either boosting attack or defenses before he strikes them down with Leafwings.

He will use Clouds as the finishing strike since once enchanted it will heal you 10% Health back, while this could be used with a great unbreakable buff it would make for a rather slow fight so try to avoid it o


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