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Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
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Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Happy April Fools everyone! We have a 95% real update for you Link New faction affinity bonuses for certain crew jobs, QoL updates including a gear & trait stats summary for crew members, an economics rebalance on Terraforming Components & Spice Extractors, and more.
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat buil
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 8 months ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow

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