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Posted - 2 years 3 months ago
Game is finally released (maybe a small delay for few hours). Please try it out if you have a time (link below) , - -. , . ! Link
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Posted - 2 years 3 months ago
Project moved to github. There is a small wiki if someone wants to play with it. Join us on github (link below). ( , ). . , . Link
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Posted - 2 years 3 months ago
I have changed the campaign according to users feedback. And totally changed the scenario and added new game mechanics, new music, images etc. Please welcome 1.0.3. Currently in beta but wants to be in release as soon as positive. Cheers! . , ' , . . 1.0.3, , . .. ( ... ), . ! Link
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Posted - 2 years 6 months ago
New release 1.0.2 (only fixes). Who knows any foreign languages and could help with translation of the game (it's really small amount of sentences used across the whole app :))? Please join, write me directly, email, Skype etc. The only thing I can propose to you is to add you as a contributor to the list, which would be included soon in the game. - , . , . , ' . Link
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Posted - 2 years 6 months ago
I know it's evening, and it's late, and I would sleep in a moment. But here is the new alpha release. As fast as it wouldn't crash I would move that to final. Cheers! -- : ( ). EAFall, . !... Link with the campaign, and new balance and imho it was interesting to play :)
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Posted - 3 years 3 Weeks ago
Really I don't know if anyone does need it but repo is public under Apache Version 2 license (as I mentioned today). I just didn't want to have the code closed for one (sometimes few) person. Maybe some of code blocks is old and I will do it in other way if I were doing it now but it's totally another story. -- . , , . Apache 2.... Link
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Posted - 3 years 3 Weeks ago
Good morning ladies and gentlemans. This Saturday I've decided to start the continuation of the game. And one more, I've decided to open the code by why not? Take a chair and soon I will update about the progress (and some new builds). Have a good summer :D Link
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Posted - 3 years 7 months ago
So many indies in one place. Funniest thing is that there's lot more investors than that :)
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Posted - 3 years 7 months ago
game won the "BEST INDIE GAME" award at the Lviv Game-Dev conference (which is a huge surprise). And we've got a huge feedbacks amount from professional game designers (and not only). So there is a lot of work still. Thanks to you guys and to everyone who made this great event.
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Posted - 3 years 7 months ago
The first thing I found that you can find out the game on the google play. Doh... I thought it's possible only if you have the direct link. Second is that we have a new week and a new release as well. Find out new units sizes and new game view for big screens (and small as well), translation fixes etc. Check it out at Link ... Link
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Posted - 3 years 8 months ago
Each week we're trying to make a new release (not so spam and no so rare). So this week's update is mainly about crashes and bugs. The most valuable thing of the week, it's a stable work on a new Nexus with Android M. In addition, we've added Russian translation (before we had only English and Ukrainian) as it was requested by a few users. And a link to the googleplay once again Link ... Link
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Posted - 3 years 8 months ago
Thanks to Vitalii Morozov, who has Android M and needed developers skills and he has found an issue and even the solution for the one. Currently we're looking for the prettiest possible fix and soon will release the new apk. Sorry to those who have the newest android version. It will be fixed! Link
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Posted - 3 years 8 months ago
A week ago we've created a kind of stable alpha release. The bad thing is that the statistic wasn't so good and we missed a lot of crashes. From now and forever we will use in app and will save and fix each crash you will face with. In other words alpha v. 3 is ready. If you want to be a , please write down here any bugs or things you don't like, we will answer all your question. P.S.... - sounds were added (that's why the build took the whole week). Link
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Posted - 3 years 8 months ago
And the last but not the least for today. I want to say thanks to everyone who helped before and during the publishing: To those who helped to test and to improve the quality: Katja Moysiyenko Danilo Gorikh... To those who did all the game graphics: Eugen Fursa Kucher Sergij To those who, time after time, helped with the development: Beznisko Vlad Polischuk Andrii Gumeniuk Dima To those who worked with sounds: Andrii Zatupailo And for advices: Nastich
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