Magic Rush: Heroes - Recent Official Updates About Winners, Gifts, Promos, Announcement.
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Posted - 2 years 11 months ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 2 years 11 months ago
Hero Skill ChangesThanos:1.Pumpkin Blast Summons flaming pumpkins to drop from the sky, dealing magic damage to enemies in the area. Will target marksmen first.2.Pumpkin Bomb Hurls a pumpkin bomb forward at an enemy, causing magic damage to the target and enemies within short range of the target. Will target marksmen first.
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Posted - 2 years 11 months ago
Hero Skill ChangesPyre1.Phoenix Heart Healing effect weakens more noticeably with distance from Pyre. Formerly at the farthest distance, healing reduced to 20%. Now it is reduced to 5%.
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Posted - 2 years 11 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.
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Posted - 2 years 11 months ago
Hero Skill ChangesEdwin1.Twisted Void Increased skill damage.2.Magic Hold Increased skill healing effect and skill damage.
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Posted - 2 years 11 months ago
Greetings Commanders!We've received suggestions that you want some new gameplays to end your farming life and have some fun defeating other servers...finally it's time! BRAND NEW SEASONAL server vs servers is coming soon! Prepare and fight for your own state and defeat the opponent's state! For glory and the plenty rewards!
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Posted - 2 years 11 months ago
Brand New Gameplay [Glory Crusade] Sneak Peek*Gameplay OutlineToday, I'm going to tell you all about the new gameplay [Glory Crusade]. In the meantime, every now and then we'll go into more detail about specific parts of this gameplay. It'll be here soon, so come get the scoop now!
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Posted - 2 years 11 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 2 years 11 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
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Posted - 2 years 11 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
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Posted - 2 years 11 months ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
Total Number Of Clicks: | 4 |
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
Total Number Of Clicks: | 0 |
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
Total Number Of Clicks: | 0 |
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
Total Number Of Clicks: | 2 |
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
Total Number Of Clicks: | 0 |
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Posted - 3 years 1 month ago
Improvements1.Improved the Role Trial event, adding a one-tap exchange feature so that now players can exchange multiple of a single item all at once.2.Added an exchange item to the Diamond Exchange Mercenary event Mutant Boar.3.Fixed a problem with weekly point total not increasing in the Recharge Privileges event when a purchase is made seconds before Monday 05:00 and the goods are sent out seconds after 05:00.
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Posted - 3 years 3 months ago
Hello, Everyone! In this past stretch of time, in order to give you all a richer gaming experience, we have been continually testing out new gameplay. Now, a war mode based around servers is about to be released -- Glory Crusade!Here, we'll be sharing with you details about the initial launch of Glory Crusade and special gameplay rules.The first session of Glory Crusade already officially began on 8/13/2021 at 05:00 server time, between opponents Merger901 and Merger 902.
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 1 |
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Posted - 3 years 4 months ago
[Glory Crusade] Rewards and Special Rules OverviewHello, Everyone! I'm sure that through the last few weeks' overviews, everyone is already familiar with Glory Crusade gameplay, so this week I'll introduce what we all really care about the most rewards and Glory Crusade special rules! Let's take a look!
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 4 months ago
[Glory Crusade] Warlines Overview After last week's sneak peek at the Glory Crusade Combat Stage, we received lots of questions from players, the most pressing of which were whether alliances still in the development stage will be able to get rewards, and whether all players will be able to take part in this event. We will answer that for everyone, and also in this post give a general overview of the Warlines system, which provides a huge attributes boost for
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 4 months ago
[Glory Crusade] Battle Phase Overview Thanks for following, everyone! After posting last week's news about Glory Crusade, everyone was pretty concerned with problems related to the real-time cross-server gameplay Conquestia War. To address these problems, in the latest update, we have fixed the majority of Conquestia bugs, and going forward we will accelerate progress in fixing Conquestia bugs to ensure everyone can enjoy it to the fullest. Subsequent Gl
Total Number Of Clicks: | 0 |
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Posted - 3 years 7 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.3.Goddess Mercy Boosts AP and AD for the whole team. Added passive effect Healing skills have a chance of triggering a mega-heal, which raises healing amount by 20%.Update Content1.Troop Level cap extended to Lv 115. New challenges are coming!a)Main Campaign*Campaign Chapters 24 & 25 launched.b)Heroes*Hero level cap extended to Lv 115, and Quality max raised to Red+5.*Equipment Cores for Purple equipment launched. Elite Dungeon extended to Layer 200. Crystal Dungeon will drop more valuable Equipment Core Breakout material.*Hero Orange Talent level extended to Lv 12. Ancient Ruins Ch.10 launched.c)Proving Grounds*Two new difficulty levels released for Proving Grounds that give out new rune fragments.*Proving Grounds level cap raised to Lv 60.d)Subterra*New difficulty levels 17 and 18 released for Subterra. Will drop new rune fragments.e)Abyss Treasure*Abyss Treasure difficulty levels 15 and 16 launched. Rewards added.f)Crystal Spire*Highest Crystal Spire level extended to Lv 33. Unlike new Skin Fragments upon passing.g)New Rally Monsters*Lv 10 Rally Monsters are appearing, and rewards are being raised. Call your friends and attack them!h)Mercenary Canyon*Mercenary building level cap extended to Lv 100.*New Mercenary - Mutant Boar. Feels no pain due to a magic infection and only gets braver as the fight goes on. ATK continuously rises. What a warrior!i)Alliance*Alliance Level cap extended to Lv 11. New content launched for Alliance Shop, Help, etc.*Alliance Turf, Holy Flame, and other Alliance gameplay will be improved in the future. Stay tuned!j)Academy*Academy Kingdom level cap extended to Lv 115. Meanwhile, players can get a new castle skin upon reaching Lv 115!k) War Sanctuary*New casting technology has been introduced to the Forge. When requirements are reached for new runes, they can also be forged.l)Market*The Market Merchants have put out a new batch of goods in honor of the new level caps. Go take a look!m)New Cross-Server Mode*A new cross-server mode with servers as the teams -- Glory Crusade is coming soon. Fair match-ups, with gameplay focused around banding together to build a server miracle. Plus, get tons of resource rewards for participating. Stay tuned!2.Red Artifacts Launched!Artifacts for some heroes are getting extended to Red Quality. Red Artifacts can enhance skills and raise Artifact level and star level limits.How to Access Artifacts shortcutUnlock Requirement Use Stella Gems to upgrade Full-Star, Full-Level Orange Artifacts to Red.About:a)Max Artifact level raised After advancing Quality level, you can raise Artifact star level and normal level.b)Hero skills enhanced Equip a full set of Red Artifacts to enhance skills. Improving Red Artifacts to full stars and max level will also enhance skills.c)Changes Since Red Artifacts can enhance Hero skills, once an Artifact is advanced to Red, it becomes bound to the Hero and cannot be taken off.d)Star/Level Upgrades You can raise Star level and normal level for Artifacts in the Depot.Improvements:1.Improved some UI for the Magic Pass event.2.Fixed a problem with the Growth Fund event disappearing after making a purchase and being unable to claim the rewards.3.Improved Meditation. The Crystal Ball will show extra Power received when skill level is increased.4.Improved the controls for Meditation.
Total Number Of Clicks: | 0 |
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Posted - 3 years 7 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 7 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 7 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.
Total Number Of Clicks: | 0 |
Helpful | Not Helpful |
Posted - 3 years 7 months ago
Hero Skill ChangesMuse1.Healing Star Heals her 3 most-injured teammates. Healing diminishes 10% with each bounce, lowered from 20%.2.Light Blessing Protects most injured teammate and now adds a shield. If the unit has a continuous healing buff, the unit will instantly recover some HP and this healing buff will be removed.3.Goddess Mercy Boosts AP and AD for the whole team. Added passive effect Healing skills have a chance of triggering a mega-heal, which raises healing amount by 20%.Update Content1.Troop Level cap extended to Lv 115. New challenges are coming!a)Main Campaign*Campaign Chapters 24 & 25 launched.b)Heroes*Hero level cap extended to Lv 115, and Quality max raised to Red+5.*Equipment Cores for Purple equipment launched. Elite Dungeon extended to Layer 200. Crystal Dungeon will drop more valuable Equipment Core Breakout material.*Hero Orange Talent level extended to Lv 12. Ancient Ruins Ch.10 launched.c)Proving Grounds*Two new difficulty levels released for Proving Grounds that give out new rune fragments.*Proving Grounds level cap raised to Lv 60.d)Subterra*New difficulty levels 17 and 18 released for Subterra. Will drop new rune fragments.e)Abyss Treasure*Abyss Treasure difficulty levels 15 and 16 launched. Rewards added.f)Crystal Spire*Highest Crystal Spire level extended to Lv 33. Unlike new Skin Fragments upon passing.g)New Rally Monsters*Lv 10 Rally Monsters are appearing, and rewards are being raised. Call your friends and attack them!h)Mercenary Canyon*Mercenary building level cap extended to Lv 100.*New Mercenary - Mutant Boar. Feels no pain due to a magic infection and only gets braver as the fight goes on. ATK continuously rises. What a warrior!i)Alliance*Alliance Level cap extended to Lv 11. New content launched for Alliance Shop, Help, etc.*Alliance Turf, Holy Flame, and other Alliance gameplay will be improved in the future. Stay tuned!j)Academy*Academy Kingdom level cap extended to Lv 115. Meanwhile, players can get a new castle skin upon reaching Lv 115!k) War Sanctuary*New casting technology has been introduced to the Forge. When requirements are reached for new runes, they can also be forged.l)Market*The Market Merchants have put out a new batch of goods in honor of the new level caps. Go take a look!m)New Cross-Server Mode*A new cross-server mode with servers as the teams -- Glory Crusade is coming soon. Fair match-ups, with gameplay focused around banding together to build a server miracle. Plus, get tons of resource rewards for participating. Stay tuned!2.Red Artifacts Launched!Artifacts for some heroes are getting extended to Red Quality. Red Artifacts can enhance skills and raise Artifact level and star level limits.How to Access Artifacts shortcutUnlock Requirement Use Stella Gems to upgrade Full-Star, Full-Level Orange Artifacts to Red.About:a)Max Artifact level raised After advancing Quality level, you can raise Artifact star level and normal level.b)Hero skills enhanced Equip a full set of Red Artifacts to enhance skills. Improving Red Artifacts to full stars and max level will also enhance skills.c)Changes Since Red Artifacts can enhance Hero skills, once an Artifact is advanced to Red, it becomes bound to the Hero and cannot be taken off.d)Star/Level Upgrades You can raise Star level and normal level for Artifacts in the Depot.Improvements:1.Improved some UI for the Magic Pass event.2.Fixed a problem with the Growth Fund event disappearing after making a purchase and being unable to claim the rewards.3.Improved Meditation. The Crystal Ball will show extra Power received when skill level is increased.4.Improved the controls for Meditation.
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