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EvoCreo - Recent Official Updates About Winners, Gifts, Promos, Announcement.

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Posted - 2 years 10 months ago
New update in the play store! We've added 14 new Creo in this latest update. Again, No purchase necessary. This update also includes an export option in the settings menu. You can use this to upload your game data to the cloud. Up to 500 Creo can be stored as well as the Support cube and the Exp Cube. These can be imported into future titles (an EvoCreo spin off should be ready for release in a few weeks :) ) Thanks for your support!:
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Posted - 3 years 4 months ago
New update with new Creo! Ten brand new Creo have been added to Zenith. No purchase necessary! We also added another cube that will give an ascensio stone every day. This like the support cube will be exportable into future games. ... We'll have another update in a couple months with even more Creo.
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Posted - 3 years 7 months ago
Just released another expansion. "Alphite Emergence" will have you travelling to a secret Alphite camp to help refugees against an aggressive Prime Creo. There are 7 new Creo to capture and several new maps to explore. The expansion can be purchased in the in-game shop (may take 48hrs for the latest update to appear on the store in your area).Talk to Skydda in Atmos City to get started (must have finished the main quest and beaten the coliseum to trigger this)... We also added a new item in this update called the support cube. This item is not really special in this game but we are soon going to enable the exporting of Creo and certain items to future games and this item will be one of the items that can be exported. The support cube will unlock special content in future games (our way of saying thanks for supporting us in these early stages). This update also concludes translation process of the game. We now support: German, Italian, Russian, Brazilian (PT), Chinese (simplified), Japanese, Korean, French, Indonesian, and Spanish. We are shooting to have another update in the summer that will be the largest number of Creo we add to date. Thanks for your support! Note: We have a really small team so we cannot respond to all comments or messages on every Facebook post/message, review on Google play, etc. If you want to get in touch with us, the best way would be to send us an email to contact@ilmfinity.com. If there is a bug you encounter while playing, send us an email to bugs@ilmfinity.com. Thanks!
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Posted - 3 years 9 months ago
Hey Everyone, It has been a while! We have been working on the latest expansion to EvoCreo called "Assault on Shadow Hive Base". The expansion will focus on the actions of Shadow Hive following their defeat in Zenith. There are several new maps to explore in the expansion as well as 8 new Creo to capture. ... The expansion can be purchased in the shop (may take 48hrs for the latest update to appear on the store in your area). Talk to the pirate in Hydro city who will take you to the island.
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Posted - 4 years 4 Weeks ago
Koppla cave is now open! You can get it in the latest Android version (1.2.14) that should be out today or tomorrow. Koppla cave is in between Magna Town and Fortuna city or can be found south of Silicon Valley.:
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Posted - 4 years 1 month ago
Hey Everyone, David Orr* has just released the soundtrack for EvoCreo here: Link Check it out and let us know what you think!... *David Orr was the composer for Castle Crashers. Note: We are not able to respond to every Facebook messages anymore so if you need to contact us, send a message to contact@ilmfinity.com. We can't respond to everyone but we'll try.
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Posted - 4 years 2 months ago
The shop will be down until the end of Friday. Sorry for the inconvenience. Update: It is fixed now in ver. 1.2.10:
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Posted - 4 years 3 months ago
EvoCreo is now available worldwide! Link Please help us spread the word by liking or sharing! ... Thanks in advance, and sorry about the long wait!
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Posted - 4 years 3 months ago
Just a quick update. The issue is only on the dev portal side and we are still trying to sort it out. We forgot to put some info in the portal and now we are making sure everything is set on that end before we will be allowed to publish the game. We anticipate this to be sorted out by the end of the week.:
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Posted - 4 years 3 months ago
Hey Everyone, We ran into some issue uploading the final build to the Android developer site. Once we get that sorted out we should be ready to release.:
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Posted - 4 years 4 months ago
Hey Everyone, We are just finishing up some final adjustments to the game that should be finished this week. We are shooting to release the game next week on Android. We'll post an announcement when that happens. Thanks for your patience!:
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Posted - 4 years 5 months ago
Hey Everyone, I've been getting a lot of messages asking when the Android version is coming out and I thought I'd post a quick update explaining the situation. The Android version is mostly finished we just need to test multiplayer a bit more. The iOS version (just released yesterday) does not have multiplayer at launch so we did not have that to test before release which is why it came out first. We are shooting to release the Android version in the next few weeks so hang tight and we will post progress updates as they come.:
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