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Minigore 2: Zombies - Recent Official Updates About Winners, Gifts, Promos, Announcement.

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Posted - 1 decade 1 year ago
Minigore turns 4 years today and we got an awesome cake to show you! John and Jenny Gore are enjoying a picnic with Giant Furry. So how about you, when did you play Minigore for the first time?
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Posted - 1 decade 1 year ago
Minigore 2 is FREE for a limited time to celebrate the 4th Anniversary of Minigore! Link
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Posted - 1 decade 1 year ago
Caption this! Link
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Posted - 1 decade 1 year ago
Check out Minigore 2 running on OUYA Link
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Posted - 1 decade 1 year ago
Caption this: Link
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Posted - 1 decade 1 year ago
What are you known for out in Hardland? Link
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Posted - 1 decade 1 year ago
My favorite character is __________________ .
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Posted - 1 decade 1 year ago
Link is the Starbucks App of the Week! Pick it up for free for the first time ever by downloading the Starbucks iOS app.
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Posted - 1 decade 1 year ago
Caption this for us: Link
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Posted - 1 decade 1 year ago
We've notified Bloodbath Challenge winners - congrats! Thanks to everyone who sent in screenshots of their own!
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Posted - 1 decade 1 year ago
One more day to submit your entries for the Bloodbath Challenge! We'll announce winners of custom Minigore cases tomorrow.
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Posted - 1 decade 1 year ago
Thanks for all your submissions for the Bloodbath Challenge! Keep them coming and we'll announce winners of the custom Minigore iPhone case at the end of the week.
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Posted - 1 decade 1 year ago
Another entry in the Bloodbath Challenge! Have you submitted yours yet?
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Posted - 1 decade 1 year ago
Thanks to Joel for submitting his Bloodbath Challenge screenshot! Submit your own for a chance to win a custom Minigore iPhone case!
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Posted - 1 decade 1 year ago
Here's another great entry to Bloodbath Challenge! Submit your own to win a custom Minigore iPhone case.
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Posted - 1 decade 1 year ago
This might be contest front-runner right now! Think you can top it? Share your photos with us to win a custom iPhone case in the Minigore 2 Bloodbath Challenge!
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Posted - 1 decade 1 year ago
Want to win a custom Minigore iPhone case? Submit your goriest screenshot here for a chance to win in Minigore 2 Bloodbath Challenge!
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Posted - 1 decade 1 year ago
FINAL WEEK to get a free download of Minigore 2 Zombies from Link ! Get it now Link
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Posted - 1 decade 1 year ago
Minigore 2 Zombies is now IGN Free Game of the Month! This is your chance to get it for free Link
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Posted - 1 decade 1 year ago
The latest update is out! We did tons of optimizations and testing on iPod touch 4. Hopefully it works fine for you as well!
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Posted - 1 decade 1 year ago
Really cool Minigore 3d fan art making of video Link
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Posted - 1 decade 1 year ago
Latest rumor in Hardland is that the new update is coming out tonight...
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Posted - 1 decade 1 year ago
Update 3 has been submitted for approval! It includes lots of small tweaks and fixes in addition to these big features:
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Posted - 1 decade 2 years ago
Sneak peek of the Desert Arena with Furries!
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Posted - 1 decade 2 years ago
Update 2 is out now! We refined the gameplay and it should also work much better on iPod touch 4! Please let us know if you're still having issues with the game not starting up.
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Posted - 1 decade 2 years ago
Update 1 with Hardcore mode is out! Please let us know if it helped with the freezing issue.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 6 - Monstrosity 1. Concept painting done in Photoshop.... 2. First pass of the 3d model. Laying out the basic foundations. 3. Refining the shape further by adding medium details. Design changes a bit, instead of a bag the Monstrosity carries a cage. 4. Final sculpt with all the little details like teeth and eye sockets. You can see how the original design has changed due to gameplay demands - Monstrosity is holding two Vultures instead of one and they're smaller as well. In the bottom image you can see the textured and final game asset. Probably the most difficult thing with this character was the cage design - I had a hard time coming up with the final design. Also the height of the character was an issue, we had to make a separate higher camera for the boss fights. They're so tall their heads wouldn't be visible otherwise.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 5 - Undead Moose 1. Two concept drawings at the top, the one on the left was the very first sketch and it was drawn about that small - thumbnail sketches can be good for getting a clear silhouette because you won't have space to draw anything useless. Both drawings were made in Photoshop.... 2. Bottom image shows the final game asset which was done in 3ds Max. Ears and horns are all separate objects so they can be animated when the moose moves and attacks - that makes the movement a bit more dynamic.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 4 - Pork Druid 1. Top image shows the concept painting which was done in Photoshop.... 2. Bottom image shows the final game asset which was done in 3ds Max. The game engine can scale the 3d models to different sizes. Bigger versions of the enemies are usually given more health and you get more points for killing them.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 3 - Pork Giant & Guards 1. Inspiration can happen anywhere, here the first sketch was done on the office whiteboard :)... 2. Middle of the top row shows what happened to the sketch after Photoshop. Pork Giant concept on the top right. 3. Bottom image shows Pork Mob in-game models.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 2 - Metusalem 1. The first sketch in the top row was drawn on an iPhone with a program called "Colors!".... 2. The second and third images in the top row were painted in Photoshop. 3. Bottom row shows Metusalem in-game models.
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Posted - 1 decade 2 years ago
Art of Minigore 2 Zombies Part 1 1. The characters start their life as concept drawings on paper or concept paintings in Photoshop. ... 2. 3d model is created and uv mapped in 3ds Max. 3. Textures are painted in Photoshop. 4. Next step is animation walking and attacking animations are created. (Game engine's own procedural animation is used for death, idle and damage reactions) 5. Animated model is exported into the game and all the gameplay parameters are set speed, turning radius, attack radius, size, damage, health etc. We're not quite done yet. That's just the first pass. Everything is then iterated until it feels good in terms of gameplay and personality. This part often takes the longest time!
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Posted - 1 decade 2 years ago
Hardcore mode is a new feature in the first Update, it makes the gameplay much more intense and unforgiving. We'll post a video next week so you can see it in action!
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Posted - 1 decade 2 years ago
Update 1 has been submitted! It should take care of the freezing issue and also adds a new secret mode...
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Posted - 1 decade 2 years ago
Minigore 2 Zombies is OUT NOW worldwide! Anyone downloaded it yet?
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Posted - 1 decade 2 years ago
Longer gameplay video from Minigore 2 Link
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Posted - 1 decade 2 years ago
Minigore 2 Zombies launch trailer! Link
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Posted - 1 decade 3 years ago
Happy Halloween! Anyone tried playing with Bike Baron in Minigore? Link
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Posted - 1 decade 3 years ago
Minigore Episode 6 with a new guest star Bike Baron has been submitted!
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Posted - 1 decade 3 years ago
Zombie Boss gameplay video Link
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Posted - 1 decade 3 years ago
Making of zombie bosses & level editor - Part 4 Link
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Posted - 1 decade 3 years ago
More info about Level Editor and Zombie Bosses! Link
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Posted - 1 decade 3 years ago
Brand new zombie screens and more info about the editor! Link
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Posted - 1 decade 3 years ago
This is where Minigore is heading next! Link
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Posted - 1 decade 3 years ago
Here's some Death Rally promo codes for Minigore fans 1. EAJ7TN4EW9AW 2. THLTP9FJHXTK 3. 93MT9WM6AJ4W 4. EJAJMNKK6TPP 5. 3KNE3XRAJYXH
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Posted - 1 decade 3 years ago
We're working on the next Episode and it will be entirely free update!
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Posted - 1 decade 3 years ago
Episode 5 for iPad & iPhone has been submitted! It's the first simultaneous update for HD version and regular version! There was one difficult bug postponing the submission for over two weeks but it's fixed now :)
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Posted - 1 decade 3 years ago
Beta testing of the latest episode is nearly finished :) It's first update to come simultaneously for iPhone, iPod and iPad. It means the HD version is getting some much needed love!
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Posted - 1 decade 3 years ago
We hired a couple of new coders and opened the Hardland store Link
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Posted - 1 decade 3 years ago
1 finalists for the monster contest, vote NOW! Link
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