Wild Horse Simulator - Recent Official Updates About Winners, Gifts, Promos, Announcement.
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Posted - 2 months 1 Week ago
0.0 Settings up a Discord server for the new game! This will make it easy to organize bug reports, features suggestions, game roadmap and just build the community around the game. Thanks to the awesome community member who suggested it!:
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Posted - 2 months 1 Week ago
I was researching different types of deer and... I introduce to you the Chinese Water Deer. What a wild looking animal! I had no idea these existed!:
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Posted - 2 months 1 Week ago
Worked on the water yesterday, LOVE the sparkle / reflections of the sunset! More detailing today, adding rocks to the shoreline, spray / mist effects to the waterfall, and hopefully some splashing/interacting with the animal:
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Posted - 2 months 1 Week ago
Whew! Broke one of the systems last night and had to spend this morning fixing things. Back on track! Shout out to CodeMonkey on Youtube for great tutorials. Today I am learning about Unity's new Visual Effects Graph for better/faster particles! Link
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Posted - 2 months 1 Week ago
Welcome to The WILDS!!! (Release date February 14th!) Link I'll post a link to the discord server later today!
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Posted - 2 months 1 Week ago
For those not in the Discord, I was working on this rocky / small stream yesterday using some entirely new render methods. The light caught it just right so I thought I'd snap a pic!:
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Posted - 2 months 1 Week ago
The WILDS preview is LIVE on Youtube! I'll be submitting the game for launch late next week so fingers crossed, the new adventure is about to begin! Link
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Posted - 2 months 1 Week ago
Last full day of dev before submission of The WILDS: Early Release build #1!Also the discord link expired (didn't know it does that) so for anyone else who wants to join: Link
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Posted - 2 months 1 Week ago
We are LIVE! Link Early Access v1. officially launched!
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Posted - 2 months 1 Week ago
Update #1 for The WILDS is officially out and brings the Raven to the roster! If you have a *PC and a Steam account* and have been wanting to play I have a couple of codes to giveaway. Reply below and let me know you want a chance at a code! Link
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Posted - 2 months 1 Week ago
Update #2 for The WILDS is now live on Steam! Patch notes listed below: Link CRITICAL INFORMATION+ All Data is being CLEARED upon startup of this updateBUG FIXES
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Posted - 2 months 1 Week ago
Link NEW UPDATE IS OUT!Update #4 (v1. is now LIVE! Release notes as follows:ANIMAL CHANGES+ RACCOON: Raccoon added as both playable and NPC animal
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Posted - 2 months 1 Week ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link o Remastered Graphicso Raised Level Cap to 2
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Posted - 9 months 18 Hours ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link o Remastered Graphicso Raised Level Cap to 2 #
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Posted - 10 months 3 Weeks ago
We are LIVE! Link Early Access v1. officially launched! #
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Posted - 10 months 3 Weeks ago
Update #1 for The WILDS is officially out and brings the Raven to the roster! If you have a *PC and a Steam account* and have been wanting to play I have a couple of codes to giveaway. Reply below and let me know you want a chance at a code! Link #
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Posted - 10 months 3 Weeks ago
Update #2 for The WILDS is now live on Steam! Patch notes listed below: Link CRITICAL INFORMATION+ All Data is being CLEARED upon startup of this updateBUG FIXES #
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Posted - 10 months 3 Weeks ago
Link NEW UPDATE IS OUT!Update #4 (v1. is now LIVE! Release notes as follows:ANIMAL CHANGES+ RACCOON: Raccoon added as both playable and NPC animal #
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Posted - 1 year 6 months ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link #
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Posted - 1 year 8 months ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link ?
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Posted - 1 year 8 months ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link ?
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Posted - 1 year 8 months ago
Long time but it's finally ready, the 3. for the Ultimate Wolf Simulator 2 is ready and available on Google Play! iPhone/iPad version will be ready next week! Link ?
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Posted - 2 years 1 Week ago
Link NEW UPDATE IS OUT!Update #4 (v1. is now LIVE! Release notes as follows:ANIMAL CHANGES+ RACCOON: Raccoon added as both playable and NPC animal+ tabindex="-1"/WOLF: New Drinking animationBUG FIXES:+ CONTROL MAPPING: Vocalizations correctly listed as Num Keys 1-3+ CAMERA: Glitchy behavior for small animals and laying large animals fixed.GAMEPLAY CHANGES:+ PACK CONTROL: Use the "Interaction" key (F by default) while targeting an animal to send commands to your pack, surround or attack targeted animal.+ SLEEP: Sleeping now prompts a duration menu, choose your time of day or your seasons to wake up in+ AI: Total rework, AI now broken into states and shared among ALL non-player animals. Similar player experience expected until further development+ AI: NPC Animals should now eat and drink on their own.+ WATER: Added water effects, rippling for slow water interactions, splashing for faster ones.+ SEASONS: Seasons now properly changing, along with real-time snow accumulation in winter, season specific weather events etc.+ MAP PINGS: Right Click on the map to Add/Remove a ping that will show on your map/radar to guide you around the worldKNOWN ISSUES+ AI: Although the AI was restructured, it will need complete retesting and has not been pushed any further than the previous system. #
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Posted - 2 years 3 Weeks ago
Link NEW UPDATE IS OUT!Update #4 (v1. is now LIVE! Release notes as follows:ANIMAL CHANGES+ RACCOON: Raccoon added as both playable and NPC animal+ tabindex="-1"/WOLF: New Drinking animationBUG FIXES:+ CONTROL MAPPING: Vocalizations correctly listed as Num Keys 1-3+ CAMERA: Glitchy behavior for small animals and laying large animals fixed.GAMEPLAY CHANGES:+ PACK CONTROL: Use the "Interaction" key (F by default) while targeting an animal to send commands to your pack, surround or attack targeted animal.+ SLEEP: Sleeping now prompts a duration menu, choose your time of day or your seasons to wake up in+ AI: Total rework, AI now broken into states and shared among ALL non-player animals. Similar player experience expected until further development+ AI: NPC Animals should now eat and drink on their own.+ WATER: Added water effects, rippling for slow water interactions, splashing for faster ones.+ SEASONS: Seasons now properly changing, along with real-time snow accumulation in winter, season specific weather events etc.+ MAP PINGS: Right Click on the map to Add/Remove a ping that will show on your map/radar to guide you around the worldKNOWN ISSUES+ AI: Although the AI was restructured, it will need complete retesting and has not been pushed any further than the previous system. #
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Posted - 2 years 2 months ago
The WILDS on SteamChoose your favorite animal and enter The WILDS! Explore the forest in search of food, water, and shelter to survive the harsh conditions of life in the wilderness. Bond with other animals to form families and continue the circle of life!
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Posted - 2 years 5 months ago
Link NEW UPDATE IS OUT!Update #4 (v1. is now LIVE! Release notes as follows:ANIMAL CHANGES+ RACCOON Raccoon added as both playable and NPC animal
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Posted - 2 years 6 months ago
Update #2 for The WILDS is now live on Steam! Patch notes listed below Link CRITICAL INFORMATION+ All Data is being CLEARED upon startup of this updateBUG FIXES
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Posted - 2 years 7 months ago
Update #1 for The WILDS is officially out and brings the Raven to the roster! If you have a *PC and a Steam account* and have been wanting to play I have a couple of codes to giveaway. Reply below and let me know you want a chance at a code! Link
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Posted - 2 years 7 months ago
Update #1 for The WILDS is officially out and brings the Raven to the roster! If you have a *PC and a Steam account* and have been wanting to play I have a couple of codes to giveaway. Reply below and let me know you want a chance at a code! Link
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Posted - 2 years 8 months ago
We are LIVE! Link Early Access v1. officially launched!
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Posted - 2 years 8 months ago
Last full day of dev before submission of The WILDS Early Release build #1!Also the discord link expired (didn't know it does that) so for anyone else who wants to join Link
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Posted - 2 years 8 months ago
The WILDS preview is LIVE on Youtube! I'll be submitting the game for launch late next week so fingers crossed, the new adventure is about to begin! Link
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Posted - 2 years 8 months ago
For those not in the Discord, I was working on this rocky / small stream yesterday using some entirely new render methods. The light caught it just right so I thought I'd snap a pic!
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Posted - 2 years 8 months ago
Welcome to The WILDS!!! (Release date February 14th!) Link I'll post a link to the discord server later today!
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Posted - 2 years 9 months ago
Worked on the water yesterday, LOVE the sparkle / reflections of the sunset! More detailing today, adding rocks to the shoreline, spray / mist effects to the waterfall, and hopefully some splashing/interacting with the animal
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Posted - 2 years 11 months ago
I thought this might be fun to share with everyone! This is Vincent my first animatronics project! I LOVE Halloween and Disney's Haunted Mansion was my favorite as a kid. I've always wanted to get into the field and make my own decorations so this is what I tinker with after my main working hours!
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Posted - 2 years 11 months ago
Link New trailer is LIVE!
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Posted - 2 years 11 months ago
WOW Apple is working fast these days! Ultimate Tiger Simulator 2 is out NOW for iPhone and iPad! Link
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Posted - 2 years 11 months ago
SPLITSCREEN MULTIPLAYER?! Just wanted to post a little update! I ALMOST have split-screen working. I am using the newest tools available to make sure the game is future-proof, unfortunately they aren't ready for multiplayer so I am trying to hack it into existence. Either way I understand the basic concepts and am confident if it's not ready for the first release I should be able to add it at some point. I need to continue working on core gameplay though, so if I can't get it
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Posted - 3 years 1 month ago
The NEW input system is working! It creates a middle man between the game and the inputs (controller / keyboard), so I can add as many customized inputs as I like without having to alter the code of the game. Obviously there are tweaks and improvements to be made but yesterday was the first time I've used a controller to move in my games and it felt GREAT!
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Posted - 3 years 1 month ago
I hope you all enjoy this! For those that don't have the time to watch heres a few keynotes:+ Basic Sky / Weather System in-game+ Three playable animals added+ Working on Multiplayer next few weeks *NO GUARANTEES*
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Posted - 3 years 2 months ago
OK so here is a little preview of what im working on! Again every system is getting completely rebuilt so the game is very rough right now. Not gonna get into EVERYTHING right now but working on this movement system that offers really fine control. Enjoy!
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Posted - 3 years 2 months ago
TABS on TABS on TABS lol. This is what my browser looks like when I'm learning new dev stuff XD
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Posted - 3 years 3 months ago
OOoooOoo just in time for the weekend we've got out Google Play release! Link
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Posted - 4 years 1 month ago
Ultimate Horse Simulator 2 is now available for the iOS App Store! Android should be coming soon! Link
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Posted - 4 years 1 month ago
NEW TRAILER! Ultimate Horse Simulator 2 is almost ready! Link This was kind of an emotional trailer for me, idk why. I think we are reaching the last few games in this series (planning 3-5 more). I may have said this before but I think it's truly time for me to start work on a PC game. "One sim to rule them all" so to speak. I definitely have a lot of ideas for it. I also applied to bring games to Nintendo Switch so that could be fun! Bu...t yeah the trouble I'm having is really creating so many worlds, I typically try and create the BEST world I can, but doing it time and time again at the same level of quality while still being unique is very challenging. The constraints of mobile also get in the way of so many advancements I want to make for these games. I want to build ONE world, with ALL the animals, something i can keep working on and perfecting. Anyways I really love you all and I think we can take all we've built and learned here and aim for something bigger and better. Stay safe and love one another, thank you all for always supporting me and this community!
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Posted - 4 years 1 month ago
NEW TRAILER! Ultimate Horse Simulator 2 is almost ready! Link This was kind of an emotional trailer for me, idk why. I think we are reaching the last few games in this series (planning 3-5 more). I may have said this before but I think it's truly time for me to start work on a PC game. "One sim to rule them all" so to speak. I definitely have a lot of ideas for it. I also applied to bring games to Nintendo Switch so that could be fun! Bu...t yeah the trouble I'm having is really creating so many worlds, I typically try and create the BEST world I can, but doing it time and time again at the same level of quality while still being unique is very challenging. The constraints of mobile also get in the way of so many advancements I want to make for these games. I want to build ONE world, with ALL the animals, something i can keep working on and perfecting. Anyways I really love you all and I think we can take all we've built and learned here and aim for something bigger and better. Stay safe and love one another, thank you all for always supporting me and this community!
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