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Posted - 16 Hours 25 Minutes ago
Support #GZW in the #SteamAwards2 you been immersed in the stunning world of Lamang? If GZW's visuals have drawn you in, nominate us for the Outstanding Visual Style category.Your vote means everything to us. Link: Link:
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Posted - 1 Week 4 Days ago
Nominate #GZW for 2 #SteamAwardsIf the visuals of Lamang have drawn you in, this is your chance to let the world know. Please consider nominating #GrayZoneWarfare in the Outstanding Visual Style category: Link vote means everything to us!:
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Posted - 2 Weeks 2 Days ago
#NightOps Launches TomorrowWere in the final stages of preparation for the big launch.Before it goes live, there will be 3 hours of server maintenance.Well keep you updated throughout the processmore details coming tomorrow.Gear upthe finish line is just ahead.#GZW:
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Posted - 2 Weeks 4 Days ago
Build Engineer for Gray Zone Warfare Were seeking a skilled Build Engineer to develop pipelines and ensure the highest level of quality for Gray Zone Warfare. Join the team behind an immersive tactical FPS that concentrates on realism, engaging gameplay, and stunning visualspowered by Unreal Engine 5. Apply here: Link:
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Posted - 3 Weeks 2 Days ago
We're thrilled to announce the newest additions to the MADFINGER Games team. Please join us in giving a warm welcome to: Boris Dante Briozzo [Senior QA/Dev Tester] Dominik Pokorn [Junior Game Tester] Jakub Szab [Customer Care Representative] Jan Nechvtal, Kateina Dojiakov, Veronika Cheltsova [Junior Customer Care Representatives] Veronika Kotkov [Community Manager] Alexandra Hlavov [Office Manager] Michelangelo Bedetti [Associate Producer]We're excited to have each of you on board! At MADFINGER Games, we're always on the lookout for creative and passionate individuals eager to push the boundaries of what's possible in gaming. Interested in joining dedicated team? Check out current job openings: Link:
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Posted - 3 Weeks 2 Days ago
Let's meet at Gamescom (Aug 21-23)! Visit business booth to explore exciting job opportunities and discuss your future with us. HR team is ready to chat and answer any questions about job listings.Find us at Hall 2.1, Booth E- Learn more about the openings here: Link:
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Posted - 3 Weeks 2 Days ago
MFG Is HiringWe aim to push the boundaries of what's possible in game development and set a new standard for player experience and immersion. We're developing Gray Zone Warfare an immersive tactical FPS that emphasizes realism, engaging gameplay, and stunning visuals, all powered by Unreal Engine 5. Go Big, Join MADFINGER Games: Link Explore job openings: Link:
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Posted - 3 Weeks 2 Days ago
#GZW LivestreamJoin us this Thursday to explore new enhancements to GZW with #NightOps.While we won't announce a release date, a fun reveal is planned at the start. You don't want to miss this one. Thu, Oct 24th 1 PM ET / 7 PM CET twitch.tv/madfingergames:
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Posted - 3 Weeks 2 Days ago
Devlog #6: GZW Gear Fear, Exploration, and QoL Improvements - Part 2Were raising the stakes and refining tactical realism in #GZW: #NightOps, making every decision and piece of gear more meaningful, rewarding, and critical to survival. Read more: Link
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Posted - 3 Weeks 2 Days ago
#NightOps Release Date Stream is coming this Thursday, 6 PM CET / 12 PM ET on Twitch: twitch.tv/grayzonewarfareSpecial guest: Marek Rabas, CEO of MFG and #GrayZoneWarfares Creative DirectorExpect:Night Ops release date revealSpecial guestsQ&A#GZW LAN Party:
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Posted - 3 Weeks 5 Days ago
Missed the Future in Focus stream with CEO & Creative Director Marek Rabas?Catch up on the answers to the community's most pressing questions by watching the VOD here: Link:
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Posted - 3 Weeks 5 Days ago
#Gamescom2 Aftermovie At Gamescom, we revealed the upcoming #NightOps update for #GrayZoneWarfare in an exclusive presentation for content creators and the press. It was an intense yet incredibly fun experience! Check out the aftermovie: Link
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Posted - 3 Weeks 5 Days ago
#GZW Gear Fear, Exploration & QoL Improvements ShowcaseDive deeper into #NightOps in latest showcasewhere every challenge, fierce encounter & upgrade drives every move to the max. New Weapons Scarcity & Tactical Resource Mgmt Aggressor System & more Link: Link:
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Posted - 4 Weeks 17 Hours ago
#GZW Roadmap RevealWere building #GrayZoneWarfare to deliver fun & memorable experiences for gamers, with gamers. Each update reflects your feedback & drive to push boundaries, making every moment more thrilling & rewarding. Explore the Roadmap: store.steampowered.com/news/app/247981 just 2 hours from now, join Mara, CEO & Creative Director of MADFINGER Games, on Twitch today at 1 PM ET / 7 PM CET as he shares his vision for GZW and answers your questions about #NightOps and the future of Gray Zone Warfare. Link:
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Posted - 1 month 2 Days ago
#GZW Gear Fear, Exploration & QoL Improvements ShowcaseDive deeper into #NightOps in latest showcasewhere every challenge, fierce encounter & upgrade drives every move to the max. New Weapons Scarcity & Tactical Resource Mgmt Aggressor System & more Link: Link:
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Posted - 1 month 3 Days ago
#GZW Roadmap RevealWere building #GrayZoneWarfare to deliver fun & memorable experiences for gamers, with gamers. Each update reflects your feedback & drive to push boundaries, making every moment more thrilling & rewarding. Explore the Roadmap: store.steampowered.com/news/app/247981 just 2 hours from now, join Mara, CEO & Creative Director of MADFINGER Games, on Twitch today at 1 PM ET / 7 PM CET as he shares his vision for GZW and answers your questions about #NightOps and the future of Gray Zone Warfare. Link:
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Posted - 1 month 3 Days ago
Corey (aka DevilDogGamer) Shifts Gears To Creator Relations Manager Coreys on a new mission to strengthen ties with creators while still keeping his sights on Community Briefings. And yes, Briefings will make a comeback this year.#EveryMoveMatters #GrayZoneWarfare:
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Posted - 1 month 3 Days ago
Missed the Future in Focus stream with CEO & Creative Director Marek Rabas?Catch up on the answers to the community's most pressing questions by watching the VOD here: Link:
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Posted - 1 month 3 Days ago
MFG Is HiringWe aim to push the boundaries of what's possible in game development and set a new standard for player experience and immersion. We're developing Gray Zone Warfare an immersive tactical FPS that emphasizes realism, engaging gameplay, and stunning visuals, all powered by Unreal Engine 5. Go Big, Join MADFINGER Games: Link Explore job openings: Link:
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Posted - 1 month 3 Days ago
#Gamescom2 Aftermovie At Gamescom, we revealed the upcoming #NightOps update for #GrayZoneWarfare in an exclusive presentation for content creators and the press. It was an intense yet incredibly fun experience! Check out the aftermovie: Link
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Posted - 1 month 3 Days ago
#GZW LivestreamJoin us this Thursday to explore new enhancements to GZW with #NightOps.While we won't announce a release date, a fun reveal is planned at the start. You don't want to miss this one. Thu, Oct 24th 1 PM ET / 7 PM CET twitch.tv/madfingergames:
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Posted - 1 month 3 Days ago
Devlog #6: GZW Gear Fear, Exploration, and QoL Improvements - Part 2Were raising the stakes and refining tactical realism in #GZW: #NightOps, making every decision and piece of gear more meaningful, rewarding, and critical to survival. Read more: Link
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Posted - 1 month 1 Week ago
Roadmap Reveal
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Posted - 1 month 1 Week ago
Corey (aka Link ) Shifts Gears To Creator Relations Manager
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Posted - 1 month 1 Week ago
Missed the Future in Focus stream with CEO & Creative Director Marek Rabas?:
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Posted - 1 month 1 Week ago
MFG Is Hiring:
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Posted - 1 month 1 Week ago
Game Access Highlights :
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Posted - 1 month 1 Week ago
Gamescom 2024 was fantastic.:
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Posted - 1 month 1 Week ago
Devlog #6: GZW Gear Fear, Exploration, and QoL Improvements - Part 2:
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Posted - 1 month 1 Week ago
Gear Fear, Exploration & QoL Improvements Showcase
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Posted - 3 months 3 Weeks ago
New GameplayThanks to @pcgamer for showcasing new trailer at the PC Gaming: Most Wanted Show!Engage in intense tactical jungle combat with dynamic vegetation, get to know the ins and outs of your firearm, and perform actions like vaulting over obstacles.
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Posted - 3 months 3 Weeks ago
At MADFINGER Games, we're developers, but fundamentally, we're passionate gamers. Witnessing game featured by favorite creators has been an incredibly surreal journey.We're thrilled to showcase their content and hope you'll relish their insights as much as we have.Stay tuned for more spotlights on additional creators in the near future! :
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Posted - 3 months 3 Weeks ago
Dear Gray Zone Warfare Community,You have helped us reach a massive milestone only a month after announcing dream game that we have spent over two years working on day and night. Getting to SteamDB's TOP 100 w/ 200,000 Wishlists in such a short time feels like a pipe dream, and it is all thanks to remarkable community and the terrific content creators who supported us from Day 1. Please keep on following us because the best is yet to come, and we hope communit :
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Posted - 3 months 3 Weeks ago
Link is Diamond Partner! A globally-renowned independent game studio based in Brno, with a rich portfolio of award-winning titles played by mil
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Posted - 3 months 3 Weeks ago
Just another day at the office.
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Posted - 3 months 3 Weeks ago
Hello Everyone!You can now sign up for very first Gray Zone Warfare Newsletter. Subscribe to receive regular updates on the latest news and development highlights: [ Link ]Here's what you can expect:
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Posted - 3 months 3 Weeks ago
Devlog 1: Lore & Story Teaser RevealIn , you'll explore an open world featuring 150+ quests and intricate lore. Your decisions echo, mold
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Posted - 3 months 3 Weeks ago
We wish you all happy holidays and a happy new year! See you all soon with more updates about Madfinger Games and Link !
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Posted - 3 months 3 Weeks ago
Our co-founder and creative director Marek Rabas chatted with Link about intuitive health system and the realistic nature of .Enjoy!
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Posted - 3 months 3 Weeks ago
Creator SpotlightCentral to are the countless creators who've amplified game's presence.Join us as we highlight five exceptional c
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Posted - 3 months 3 Weeks ago
from the Link Devs!Here's to a year of precision, strategy, and dominating Lamang Island in !The first quarter of 2 is nearly upon us.
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Posted - 3 months 3 Weeks ago
Cheers to Link for mentioning as one of the 1 Open-world shooters of 2 and beyond!
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Posted - 3 months 3 Weeks ago
It's , so let's tip hats to favorite flyers, the , an integral part of your mission to explore the mysteries and dangers of Lamang Island in . Hop on and discover the vast world of .
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Posted - 3 months 3 Weeks ago
Join us in giving a warm welcome to new Marketing Director!Cheers everyone! I'm Dominik, and I am thrilled to bring my extensive marketing experience to Gray Zone Warfare. My professional journey includes marketing roles at Ashborne Games, Bohemia Interactive, and Paperash Studio.Being a dedicated gamer since the Atari 800XE era, my fondest gaming memories come from the Soulsborne Series, Stalker, Deus Ex, System Shock, World of Warcraft (Classic, naturally), and vari :
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Posted - 3 months 3 Weeks ago
Join us in crafting exceptional gaming experiences! At MADFINGER, we're passionate about creating cutting-edge games, and we're currently working on a hardcore FPS for PC. Check out trailer here: Link
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Posted - 3 months 3 Weeks ago
Devlog 2 Is HereWe'll uncover the challenges of Lamang Island, emphasizing smart planning and decision-making in .We also had the pleasure o
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Posted - 3 months 3 Weeks ago
Ahoj vichni, I am Filip and I am excited to join the Madfinger gang! For the past 7 years, I gathered knowledge and experience in development QA, so now I can commit to making the Grey Zone Warfare a hardcore, but still fun, experience for players. When I am not working (yes, quality-assuring IS work), you can find me online playing Quake Champions on PC or Returnal on PS5. And when I am offline, I tend to make boom-bap instrumentals under the artist name 'Podojkravu :
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Posted - 3 months 3 Weeks ago
It is great pride and pleasure to announce that Link are General Partner for this year! The awesome folks at Madfinger are long time frien
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Posted - 3 months 3 Weeks ago
ArchiveCheck out this pre-release interview with designer, Petr, aka Reag.Learn what it takes to be a game designer and meet the mind behind the new features for , including task system enhancements and the Day/Night cycle.
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