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Star Traders RPG Elite - Recent Official Updates About Winners, Gifts, Promos, Announcement.

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Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
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Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused job we've added to the game since the Blade Dancer, over a year ago. Along with changes to how damage-over-time effects like Bleed and Poison work, we expect this to offer many new possibilities for your crew combat builds! Can't wait to hear stories and see screenshots of your new Shock Troopers. Link Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 4 Weeks ago
Big new update! While the Saboteur new job from the start of the year added several new talents for achieving and increasing the impact of boarding combats specifically, the new Shock Trooper job added in this update is the most crew-combat-focused
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow
Posted - 3 years 1 month ago
We reworked how you encounter legendary bounty hunters, linked more contact traits to the generation of rumors, and more in Update #257 The Infamous Hunt. Link Link Link Link
Total Number Of Clicks:
0
Helpful down arrow Not Helpful down arrow

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