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Posted - 1 year 3 Days ago
The operation of the Command forces has been successfully completed! The time has come to say goodbyes. Titans celebrated their fifth anniversary last July. Today, wed like to thank you for being there for us. Thank you for finding time to play and contact us, deal with game issues, sharing rational or emotional feedback, and helping us improve the game. We thank you for your continued support.... The last transport ship has successfully departed, and the story of conflict with ARMA Corp. has come to an end. The next story will be one of the colonists of Nova Terra. Perhaps well get to be a part of it somewhere in the future. Who knows?
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Posted - 1 year 3 Days ago
The operation of the Command forces has been successfully completed! The time has come to say goodbyes.Titans celebrated their fifth anniversary last July. Today, wed like to thank you for being there for us. Thank you for finding time to play and contact us, deal with game issues, sharing rational or emotional feedback, and helping us improve the game. We thank you for your continued support. See More:
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Posted - 1 year 3 Days ago
The operation of the Command forces has been successfully completed! The time has come to say goodbyes.Titans celebrated their fifth anniversary last July. Today, wed like to thank you for being there for us. Thank you for finding time to play and contact us, deal with game issues, sharing rational or emotional feedback, and helping us improve the game. We thank you for your continued support.The last transport ship has successfully departed, and the story of conflict with ARMA Corp. has come to an end. The next story will be one of the colonists of Nova Terra. Perhaps well get to be a part of it somewhere in the future. Who knows?:
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Posted - 1 year 1 Week ago
Our idea man, tester, and even map creator (you might have seen his map in the Operation Jellyfish finale and some other locations). A moderator that has not only been managing the official community, but also kept the fan comminuty afloat. Even though Alexey is not that well known here on Facebook, the good and the bad he mentions is common in the community worldwide. So we spoke to him about the end of the game. Gentlemen and ladies, meet Alexey. Alexey, how did you take ...
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Posted - 1 year 1 Week ago
Our idea man, tester, and even map creator (you might have seen his map in the Operation Jellyfish finale and some other locations). A moderator that has not only been managing the official community, but also kept the fan comminuty afloat. Even though Alexey is not that well known here on Facebook, the good and the bad he mentions is common in the community worldwide. So we spoke to him about the end of the game. Gentlemen and ladies, meet Alexey. Alexey, how did you take See More:
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Posted - 1 year 1 Week ago
Our idea man, tester, and even map creator (you might have seen his map in the Operation Jellyfish finale and some other locations). A moderator that has not only been managing the official community, but also kept the fan comminuty afloat. Even though Alexey is not that well known here on Facebook, the good and the bad he mentions is common in the community worldwide. So we spoke to him about the end of the game. Gentlemen and ladies, meet Alexey. Alexey, how did you take the news about the developer no longer updating the game, and its likely shutdown? Its a shame that such a beautiful and promising project has been abandoned while its precursor, VEGA Conflict, is still supported and pretty popular. But really, even before the announcement, everyone suspected that the end was near, its been a long time since they did anything significant with the game. But it was still a letdown since we kept hoping for the best. Unfortunately, the project had to be scrapped... I think the community feels the same. Do you remember when you first started playing Titans? When was that? How did you learn about the game? I started playing around November 2014. Yeah, that was a really long time ago. I was scrolling through games on the VK social network and found a cool pic of a robot and a tank. Decided to give it a go, and I was pleasantly surprised to find a full-fledged strategy game that wasnt cartoony and looked like a hardcore robot game should. It really stood out from the rest of the browser games on VK at the time. It just seemed greater. And the rest is history. Tells us about your clan. When did you join? Do you guys have a permanent roster? My clan... Heh... Adeptus Mechanicus. Im its founder and all-time leader since all the way since December 2015. roster has changed up a bit since everyone has personal issues sometimes, and people go on vacations, but mostly, members were always ready to help, and some even logged in right from their countryside gardens, flights, or vacations. What if somebody wasnt able to play. Did you share accounts with each other? Well, yeah, there was an occasion I had to multitask on four accounts at once. It was horrible. Are there any people that you met in-game and still keep in touch with? All of us hang out in a dedicated VK chat since you cant send emojis, pics, and links to the necessary resources in-game. Its gotten a bit quiet now because everyone got tired of the same old same old and some left for other projects. Have you met up with anyone from the community in real life? No, I never met my clanmates. I dont really like to mix games with IRL. And, as far as I know, only a couple of guys live in my town. We once made a poll about this to find out what people thought about meeting IRL. And most of them said they wouldnt want to. Why do you think that is? Its easier to communicate on the internet than IRL. People are used to interacting with an avatar instead of a real person.If we were to meet for real, it wouldve been better to start off with Skype or something like that. To get used to each others voices first, and then to each others mugs. Which robot do you like best? My favorite one is the Hector B-103. I destroyed a ton of bases with them, and its a great design. Its a pity that they took away ability to construct them later on, and the event became a one-off thing... What about your favorite event? Operation Yeti. It was the very first, and the most unusual one. You could get three elite robots out of it and the ability to construct them. That was where I got the Hector. What would you call your greatest achievement in the game? Its hard to say, since there are no actual achievements in the game, you just level up and get new robots - yeah, Im throwing shade on you guys here. Jokes aside, I consider it mutual achievement that for the longest time, clan placed first in the general leaderboards, and then often took second place on the tournament ladder. Your best and worst day on the project, what were they like? The worst was when I realized that we had slaved away, missed out on sleep, bought fuel, and fought till the last drop of blood trying to get to the top of the general rankings... but there was no reward. Or was that supposed to boost egos by itself? The developers never introduced any perks for the top players and clans. We were really close-knit, but sometimes had massive fights if someone screwed up or dragged their feet. Still, we stuck together and went on with the madness because of common interests. As for the happiest moment... No, I think it was actually when we relieved ourselves of a great burden and quit the tournaments. Quit obsessing with the rankings. That was in February 2019. I think we lasted really long and finished careers in a commendable way. We were just playing a game we liked and hung out as friends from 2015 to 2019. Thank you for the interview. I hope Facebook community members will find it in their hearts to relate.:
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Posted - 1 year 1 Week ago
The Story Behind Titans, pt. 7. art lead, Danya Kozlovsky, captured everything behind the scenes.:
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Posted - 1 year 1 Week ago
The Story Behind Titans, pt. 6. Preloader and the last touch First off, we need to choose a mech model and a suitable camera angle. Here are some pictures. We cut them down. Tinker with the lights... Poof! Here goes a preloader.... The last touch was changing the games name to Titans. After that, everything fell into place. You know the rest.
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Posted - 1 year 1 Week ago
The Story Behind Titans, pt. 7.Our art lead, Danya Kozlovsky, captured everything behind the scenes.:
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Posted - 1 year 1 Week ago
The Story Behind Titans, pt. 6. Preloader and the last touchFirst off, we need to choose a mech model and a suitable camera angle. Here are some pictures. We cut them down. Tinker with the lights... Poof! Here goes a preloader. See More:
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Posted - 1 year 1 Week ago
The Story Behind Titans, pt. 6. Preloader and the last touchFirst off, we need to choose a mech model and a suitable camera angle. Here are some pictures. We cut them down. Tinker with the lights... Poof! Here goes a preloader.The last touch was changing the games name to Titans. After that, everything fell into place. You know the rest.:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 4. Mechs Design The first generation of the battle mechs was designed by an artist who had studied shipbuilding and ocean engineering in Far Eastern Federal University in Russia. He had spent some time working in an engineering office, creating designs for shipyards, docks, and actual naval ships.... Thanks to a union of artistic and engineering outlooks, the mechs looked attractive and realistic from the very beginning. Well, as realistic as a 20-meter-long humanoid battle mech can be.
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Posted - 1 year 2 Weeks ago
We chose to use an isometric game engine, so we created shot-by-shot breakdowns of the mechs and then put them together in the game. Those times were fun.:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 4. MechsDesignThe first generation of the battle mechs was designed by an artist who had studied shipbuilding and ocean engineering in Far Eastern Federal University in Russia. He had spent some time working in an engineering office, creating designs for shipyards, docks, and actual naval ships. See More:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 4. MechsDesignThe first generation of the battle mechs was designed by an artist who had studied shipbuilding and ocean engineering in Far Eastern Federal University in Russia. He had spent some time working in an engineering office, creating designs for shipyards, docks, and actual naval ships.Thanks to a union of artistic and engineering outlooks, the mechs looked attractive and realistic from the very beginning. Well, as realistic as a 20-meter-long humanoid battle mech can be.:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 3. Base military base is located in the midst of the enemy territory. The soil has been poisoned. Were intruders here.:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 3. BaseOur military base is located in the midst of the enemy territory. The soil has been poisoned. Were intruders here.:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 2 So at first, all we knew about this game is that was going to be a war strategy game set in the dark future, with an expressive name: The Power. But on the logo, the word "Power" in Russian looked very similar to the words "Fall in" (like, "to fall into insanity") and "In the jaws", which gave rise to several local jokes. Not really a nice name for a nice game. Right?... In the course of discussion, we decided players would fight for power on huge battle mechs. nd the final decision about the game name we saved for later.
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Posted - 1 year 2 Weeks ago
Commanders! While the last inhabitants are being evacuated from the occupied territories, we're looking back at how the universe itself was created.The Story Behind Titans, pt. 1It all started in 2057, when the asteroid that would later be named The Great was discovered. There was nothing particularly great about it. It was just an ordinary asteroid making its way to Earth. See More:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 2So at first, all we knew about this game is that was going to be a war strategy game set in the dark future, with an expressive name: The Power.But on the logo, the word "Power" in Russian looked very similar to the words "Fall in" (like, "to fall into insanity") and "In the jaws", which gave rise to several local jokes. Not really a nice name for a nice game. Right? See More:
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Posted - 1 year 2 Weeks ago
The Story Behind Titans, pt. 2So at first, all we knew about this game is that was going to be a war strategy game set in the dark future, with an expressive name: The Power.But on the logo, the word "Power" in Russian looked very similar to the words "Fall in" (like, "to fall into insanity") and "In the jaws", which gave rise to several local jokes. Not really a nice name for a nice game. Right? See More:
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Posted - 1 year 1 month ago
Jimp in now and check out 1,000,000 credits reward for successful completion of the Commands mission. Use it to wreck ARMA forces like theres no tomorrow! Link
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Posted - 1 year 1 month ago
Commanders! The story of Titans is coming to an end. Youve been faithfully carrying out your duty all these years. You joined the ranks of the United Command when the times were tough, and went on to fight the Corporation forces all while outnumbered and lacking in equipment.... You defiantly attacked ARMAs supply lines, distracting the enemy and ensuring that the residents of the occupied territories are evacuated to safety. Thank you, Commanders. Your mission is complete. The last transport ship will depart for Nova Terra on July, 21. After that, the operation of the Command forces will be finished. The game servers will shut down at 5 PM UTC on July, 21.
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Posted - 1 year 1 month ago
Jimp in now and check out 1,000,000 credits reward for successful completion of the Commands mission. Use it to wreck ARMA forces like theres no tomorrow! Link
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Posted - 1 year 1 month ago
Commanders! The story of Titans is coming to an end.Youve been faithfully carrying out your duty all these years.You joined the ranks of the United Command when the times were tough, and went on to fight the Corporation forces all while outnumbered and lacking in equipment. See More:
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Posted - 1 year 1 month ago
Jimp in now and check out 1,000,000 credits reward for successful completion of the Commands mission. Use it to wreck ARMA forces like theres no tomorrow! Link
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Posted - 1 year 9 months ago
Operation schedule for the rest of October: October 9: Inquisitor (Mechworks 4-5) October 11: Mauler (Mechworks 6-7) October 12: Patriot (Mechworks 8-9)... October 12: Destroyer (Mechworks 10-14) October 14: Tarantula (Mechworks 4-5) October 18: Cobra (Mechworks 6-7) October 19: Inquisitor (Mechworks 4-5) October 21: Overlord (Mechworks 8-10) October 21: Loki (Mechworks 11-14) October 24: Tarantula (Mechworks 4-5) October 25: Malfius (Mechworks 6-7) October 29: Inquisitor (Mechworks 4-5) October 30: Jellyfish (Mechworks 8-11) October 30: Vanadis (Mechworks 12-14)
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Posted - 1 year 10 months ago
Operation schedule for September: September 4: Tarantula (Mechworks 4-5) September 6: Sentinel (Mechworks 6-7) September 6: Patriot (Mechworks 8-9)... September 6: Acarus (Mechworks 10-14) September 9: Inquisitor (Mechworks 4-5) September 13: Mauler (Mechworks 6-7) September 14: Tarantula (Mechworks 4-5) September 15: Yeti (Mechworks 8-11) September 15: Thor (Mechworks 12-14) September 19: Inquisitor (Mechworks 4-5) September 20: Cobra (Mechworks 6-7) September 24: Tarantula (Mechworks 4-5) September 24: Liberator (Mechworks 8-9) September 24: Baahl (Mechworks 10-14) September 27: Malfius (Mechworks 6-7) September 29: Inquisitor (Mechworks 4-5)
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Posted - 1 year 11 months ago
Operation schedule for August 2019: August 1: Godhammer (Mechworks 8-10) August 1: Morrigan (Mechworks 11-14) August 2: Malfius (Mechworks 6-7)... August 5: Tarantula (Mechworks 4-5) August 9: Sentinel (Mechworks 6-7) August 10: Inquisitor (Mechworks 4-5) August 10: Liberator (Mechworks 8-9) August 10: Destroyer (Mechworks 10-14) August 15: Tarantula (Mechworks 4-5) August 16: Mauler (Mechworks 6-7) August 19: Overlord (Mechworks 8-10) August 19: Loki (Mechworks 11-14) August 20: Inquisitor (Mechworks 4-5) August 23: Cobra (Mechworks 6-7) August 25: Tarantula (Mechworks 4-5) August 28: Jellyfish (Mechworks 8-11) August 28: Vanadis (Mechworks 12-14) August 30: Inquisitor (Mechworks 4-5) August 30: Malfius (Mechworks 6-7)
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Posted - 2 years 2 Weeks ago
Operation schedule for the rest of July: July 1: Inquisitor (Mechworks 4-5) July 5: Malfius (Mechworks 6-7) July 5: Liberator (Mechworks 8-9)... July 5: Acarus (Mechworks 10-14) July 6: Tarantula (Mechworks 4-5) July 11: Inquisitor (Mechworks 4-5) July 12: Sentinel (Mechworks 6-7) July 14: Yeti (Mechworks 8-11) July 14: Thor (Mechworks 12-14) July 16: Tarantula (Mechworks 4-5) July 19: Mauler (Mechworks 6-7) July 21: Inquisitor (Mechworks 4-5) July 23: Patriot (Mechworks 8-9) July 23: Baahl (Mechworks 10-14) July 26: Tarantula (Mechworks 4-5) July 26: Cobra (Mechworks 6-7) July 31: Inquisitor (Mechworks 4-5)
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Posted - 2 years 1 month ago
Commanders, the log-in issue has been resolved! Please follow the link below to receive 40 credits and 100 fuel as compensation. Get the gift: Link
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Posted - 2 years 1 month ago
Operation schedule for May 27 - June 2: May 27: Tarantula (Mechworks 4-5) May 30: Godhammer (Mechworks 8-10) May 30: Morrigan (Mechworks 11-14) ... May 31: Cobra (Mechworks 6-7) June 1: Inquisitor (Mechworks 4-5)
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Posted - 2 years 2 months ago
Operation schedule for May 20-26: May 21: Liberator (Mechworks 8-9) May 21: Baahl (Mechworks 10-14) May 22: Inquisitor (Mechworks 4-5) ... May 24: Mauler (Mechworks 6-7)
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Posted - 2 years 2 months ago
Have a good day, Commander! Here's a gift! Get the reward: Link
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Posted - 2 years 2 months ago
Operation schedule for May 6-12: May 7: Tarantula (Mechworks 4-5) May 10: Malfius (Mechworks 6-7) May 12: Inquisitor (Mechworks 4-5) ... May 12: Yeti (Mechworks 8-11) May 12: Thor (Mechworks 12-14)
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Posted - 2 years 2 months ago
Operation schedule for April 29 - May 5: Link May 2: Inquisitor (Mechworks 4-5) May 3: Cobra (Mechworks 6-7) ... May 3: Patriot (Mechworks 8-9) May 3: Acarus (Mechworks 10-14)
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Posted - 2 years 3 months ago
Operation schedule for April 22-28: Link April 22: Inquisitor (Mechworks 4-5) April 24: Jellyfish (Mechworks 8-11) ... April 24: Vanadis (Mechworks 12-14) April 26: Mauler (Mechworks 6-7) April 27: Tarantula (Mechworks 4-5)
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Posted - 2 years 3 months ago
Operation schedule for April 15-21: Link April 15: Overlord (Mechworks 8-10) April 15: Loki (Mechworks 11-14) ... April 17: Tarantula (Mechworks 4-5) April 19: Sentinel (Mechworks 6-7)
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Posted - 2 years 3 months ago
Operation schedule for April 8-14: Link April 12: Inquisitor (Mechworks 4-5) April 12: Malfius (Mechworks 6-7)
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Posted - 2 years 3 months ago
Operation schedule for April 1-7: Link April 2: Inquisitor (Mechworks 4-5) April 5: Cobra (Mechworks 6-7) ... April 6: Liberator (Mechworks 8-9) April 6: Destroyer (Mechworks 10-14) April 7: Tarantula (Mechworks 4-5)
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Posted - 2 years 4 months ago
Operation schedule for March 25-31: Link March 28: Tarantula (Mechworks 4-5) March 28: Godhammer (Mechworks 8-10) ... March 28: Morrigan (Mechworks 11-14) March 29: Mauler (Mechworks 6-7)
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Posted - 2 years 4 months ago
Operation schedule for March 18-24: Link March 18: Tarantula (Mechworks 4-5) March 19: Patriot (Mechworks 8-9) ... March 19: Baahl (Mechworks 10-14) March 22: Sentinel (Mechworks 6-7) March 23: Inquisitor (Mechworks 4-5)
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Posted - 2 years 4 months ago
Operation schedule for March 11-17: Link March 13: Inquisitor (Mechworks 4-5) March 15: Malfius (Mechworks 6-7)
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Posted - 2 years 4 months ago
Operation schedule for March 3-10: Link March 3: Inquisitor (Mechworks 4-5) March 8: Tarantula (Mechworks 4-5) ... March 8: Cobra (Mechworks 6-7) March 10: Yeti (Mechworks 8-11) March 10: Thor (Mechworks 12-14)
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Posted - 2 years 4 months ago
No gift for a while, huh? Get ready to get 20 free credits and 50 fuel right now! Grab the gift: Link
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Posted - 2 years 4 months ago
Operation schedule for February 25 - March 3: Link February 26: Tarantula (Mechworks 4-5) March 1: Mauler (Mechworks 6-7) ... March 1: Liberator (Mechworks 8-9) March 1: Acarus (Mechworks 10-14) March 3: Inquisitor (Mechworks 4-5)
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Posted - 2 years 5 months ago
Operation schedule for February 18-24: Link February 20: Jellyfish (Mechworks 8-11) February 20: Vanadis (Mechworks 12-14) ... February 21: Inquisitor (Mechworks 4-5) February 22: Sentinel (Mechworks 6-7)
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Posted - 2 years 5 months ago
Operation schedule for February 4-10: Link February 6: Tarantula (Mechworks 4-5) February 8: Cobra (Mechworks 6-7)
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Posted - 2 years 5 months ago
Some fuel to go! Get the gift: Link
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Posted - 2 years 5 months ago
Operation schedule for January 28 - February 3: Link February 1: Inquisitor (Mechworks 4-5) February 1: Mauler (Mechworks 6-7) ... February 2: Patriot (Mechworks 8-9) February 2: Destroyer (Mechworks 10-14)
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