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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
Chy cng nhng khonh khc p nht trong m tic New Year Party 2 cng i gia nh &
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Posted - 3 years 3 Weeks ago
It's hard to eliminate clipping from a wrestling game entirely - and can cause more problems than it solves - but I've taken steps to keep limbs within the confines of walls. This kind of perfectionism requires twice as many calculations to constantly monitor your surroundings, so I may yet make it optional if it comes at a cost to performance.
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Posted - 3 years 3 Weeks ago
Whether you're crawling to the corner or reaching up to a partner who is already on the turnbuckle, you can now tag people as you find them. Even if they're not in a position to return the tag, they can do it "blind" if you just pat them on the back in the middle of climbing. This vastly increases the chances of it happening and ensures you hardly ever come back empty handed now.
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Posted - 3 years 3 Weeks ago
Hi,every stylist, this is final list of Hi, Rainbow event.- Please, Voting by giving a *positive reaction* to pictures!- Only *positive reaction* (including Like, Haha, Love, and Wow) will be counted!
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Posted - 3 years 3 Weeks ago
Whether you're crawling to the corner or reaching up to a partner who is already on the turnbuckle, you can now tag people as you find them. Even if they're not in a position to return the tag, they can do it "blind" if you just pat them on the back in the middle of climbing. This vastly increases the chances of it happening and ensures you hardly ever come back empty handed now.
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Posted - 3 years 3 Weeks ago
-~
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Posted - 3 years 3 Weeks ago
If you've ever experienced black borders on a modern phone, my Android games are being re-mastered to make better use of wide/notched screens (as we've already seen on iPhones). Every time I revisit them, I also find I can get away with a higher frame rate - so 130-150% is recommended as the new normal. Otherwise, it remains the case that these old games are too far gone to receive creative changes - so we must look ahead to the 3D remakes for anything more exciting!
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Posted - 3 years 4 Weeks ago
21st March 2021Huge congratulations to Weekly Showdown Grand Final Winner, BlazeofGlory who wins with a great round!Only 0.531 separated the top 4 this week, and 49 clear rounds produced another very competitive Grand Final!Congratulations to everyone who made it through and did so well!
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Posted - 3 years 4 Weeks ago
The return of blocking will be one of the biggest changes to the gameplay post-launch, so I'm not rushing it out just yet. Instead of fumbling for a specific button, you now simply hold back - which is much more intuitive (and in line with what we already expect from games like Tekken and Street Fighter). You can also fend off a few stray shots randomly if you're content to rely on luck, which at least creates a wider range of reactions to being mauled. It's even possible to use weapons as a shield - or get crushed underneath them if you rely on them too much!
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Posted - 3 years 4 Weeks ago
The return of blocking will be one of the biggest changes to the gameplay post-launch, so I'm not rushing it out just yet. Instead of fumbling for a specific button, you now simply hold back - which is much more intuitive (and in line with what we already expect from games like Tekken and Street Fighter). You can also fend off a few stray shots randomly if you're content to rely on luck, which at least creates a wider range of reactions to being mauled. It's even possible to See More
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Posted - 3 years 1 month ago
NEWSFLASH Aquantika's latest inhabitants include the second fish to earn more than 2000 XPM. In fact, it earns almost 2120 XPM. Yes, the new Empire Gudgeon earns 2126.58 XPM and the most Coins per Day as well. However, what makes this even fish more valuable is that you only have to breed it every two days with VIP.
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Posted - 3 years 1 month ago
Island of the Egyptian Mystery, March 18, 2021
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Posted - 3 years 1 month ago
Here you can see the requirements for opening new sectors. You can also see all of the key buildings on the sector here.
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Posted - 3 years 1 month ago
Julie
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Posted - 3 years 1 month ago
Jellysnail
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Posted - 3 years 1 month ago
Showcased on the 12th Bush Whacker Weekly livestream!
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Posted - 3 years 1 month ago
14th March 2021Huge congratulations to Weekly Showdown Grand Final Winner, TheMemeGod who wins with a vey fast round!Lots of clear rounds this week producing another very competitive Grand Final!Congratulations to everyone who made it through and did so well!
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Posted - 3 years 1 month ago
Packages will soon come in different sizes as well as different types of material - including this cardboard alternative to the standard wood. There's something strangely satisfying about smashing into something that DOESN'T hurt! Inspired by recent adventures like Extra Lives, it's also possible to reveal hidden contents upon smashing them. Even the boxes themselves splinter off into several separate parts, much like we've already seen with the broken tables. That gimmick is See More
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Posted - 3 years 1 month ago
Wishing all the lovely and beautiful ladies, Happy womens day Keep a proud smile on your face
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Posted - 3 years 1 month ago
7th March 2021Huge congratulations to Weekly Showdown Grand Final Winner, leela who wins with a great round!Less than 1 second separated the top 5 this week producing another very competitive Grand Final!Congratulations to everyone who made it through and did so well!
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Posted - 3 years 1 month ago
Ladders are at least coming back as furniture with a unique climbing mechanism, but adding an actual ladder match would be like making a whole other platform game! Pretending it takes a long time for a professional athlete to climb a ladder has never appealed to me - especially in a game, where the combat becomes somewhat real. It falls into the same category as HIAC, which is a lot of hassle for a gimmick that doesn't work without an eye-rolling amount of co-operation.
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Posted - 3 years 1 month ago
We've prepared for you New World wallpapers with epic gods and goddesses! Which one do you like the most?
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Posted - 3 years 1 month ago
Brodie
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Posted - 3 years 1 month ago
Showcased on the 11th Bush Whacker Weekly livestream!
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Posted - 3 years 1 month ago
28th February 2021Huge congratulations to Weekly Showdown Grand Final Winner, TheMemeGod who wins with a great round!No clear rounds this week on most difficult course produced another very competitive Grand Final with the top 5 placings all on 4 faults.Congratulations to everyone who made it through and did so well!
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Posted - 3 years 1 month ago
February 2021 Global Ladder positions.Many congratulations to rjc210 for the individual Rank 1 position, and to Bucephalus Club for the Rank 1 Stable Club position for February.Huge congratulations to everyone, and to all the Stable Clubs for the positions you achieved, great job!Let the battle commence for those places in March!
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Posted - 3 years 1 month ago
YEP 2020 of Senspark We had a Great year that all company members are always completed goals and targets together to make Senspark growing a successful business and more in Future!!! The awards ceremony highlighted for great work, achievements, and good spirits for Typical Staffs of Senspark and Lets save the best year-end party moment ever.
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Posted - 3 years 1 month ago
Rewards for victory in the Clans BattleThe Clan that wins the Competition receives the following bonuses +20% to building speed, learning speed, and resource transformation in the Stronghold for 7 days +10% to building speed, learning speed, and warrior training in the Town for 7 daysIn addition, all Clan members who earned at least 1 point receive special items Marks of Resolve.The Chief receives resources for Clan development. The amount of resources depends on the League the Clan belongs to, and on the total number of points earned by all Clan members.
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Posted - 3 years 1 month ago
Island of the Abandoned Treasure, February 25, 2021
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Posted - 3 years 1 month ago
Rewards for victory in the Clans BattleThe Clan that wins the Competition receives the following bonuses +20% to building speed, learning speed, and resource transformation in the Stronghold for 7 days
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Posted - 3 years 1 month ago
For the 1st time in 10 years, barbed wire ropes have returned to my wrestling games! As you'd expect, it's 3 times as savage as a steel cage match - with precise collision detection cutting into the body at different places on each rope. There's even a separate "exploding" version that explodes on contact! The dedicated wiry texture is also a marked improvement on anything we've seen before. Although from what Android users have reported to me about crowds and cages struggling to render, this is likely to fall into the same category.
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Posted - 3 years 1 month ago
For the 1st time in 10 years, barbed wire ropes have returned to my wrestling games! As you'd expect, it's 3 times as savage as a steel cage match - with precise collision detection cutting into the body at different places on each rope. There's even a separate "exploding" version that explodes on contact! The dedicated wiry texture is also a marked improvement on anything we've seen before. Although from what Android users have reported to me about crowds and cages struggling to render, this is likely to fall into the same category.
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Posted - 3 years 1 month ago
This "Romero Special" is the most painful move I've ever had to animate - in more ways than one! Its 3 separate stages are actually 3 different moves, which you can either access directly or transition into by holding backwards.
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Posted - 3 years 1 month ago
This "Romero Special" is the most painful move I've ever had to animate - in more ways than one! Its 3 separate stages are actually 3 different moves, which you can either access directly or transition into by holding backwards.
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Posted - 3 years 1 month ago
SonicAsnee
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Posted - 3 years 1 month ago
Showcased on the 10th Bush Whacker Weekly livestream!
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Posted - 3 years 1 month ago
21st February 2021Huge congratulations to Weekly Showdown Grand Final Winner, TheMemeGod who wins with a great round!Just 0.699 separated the top 2! Another very competitive Grand Final.Congratulations to everyone who made it through and did so well!
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Posted - 3 years 1 month ago
A precursor to free roam is being able to approach anybody (via the "Roster" option) with an open-ended discussion about working together or arranging matches. That doesn't necessarily mean you'll get your own way every time, but it does give you some influence. I'm also working on a wider variety of responses to standard questions, so that you don't start a nuclear war every time you turn somebody down!
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Posted - 3 years 1 month ago
A precursor to free roam is being able to approach anybody (via the "Roster" option) with an open-ended discussion about working together or arranging matches. That doesn't necessarily mean you'll get your own way every time, but it does give you some influence. I'm also working on a wider variety of responses to standard questions, so that you don't start a nuclear war every time you turn somebody down!
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Posted - 3 years 2 months ago
Showcased on the 9th Bush Whacker Weekly livestream!
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Posted - 3 years 2 months ago
jellysnail
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Posted - 3 years 2 months ago
The results will be announced soon
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Posted - 3 years 2 months ago
14th February 2021Huge congratulations to Valentines Day Weekly Showdown Grand Final Winner, leela who wins with a great round!Just 0.757 separated the top 2! Another very competitive Grand Final.Congratulations to everyone who made it through and did so well!
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Posted - 3 years 2 months ago
I've managed to trace this news bug down to the new "Facial Expressions" option being set below "Blinking", so keep that one maxed out until you get your hands on the v1.0.6 fix later this week!
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