Posted - 6 years 9 months ago
Bringing Infinite's terrain into the BrightRidge engine. Some quick test shots. This is exploring 1% of Infinite's landscape, and just this area is already 4 times the size of BrightRidge, and the same size as Vandgels. As I was making Vandgels, i learned a lot about optimization that i brought to BrightRidge 7.7 which sped things u a lot. And working on Infinite alongside the others, i think i already it's simplifying influence will make its way into the code of the other ga...mes - so they kind of feed off each other. A happy accident is that Infinite replaces a world called GoldenWood that was going to be the 4th game. GoldenWood is a green, verdant and vast forest area (and home to the Dracozids - Nimian's version of dragons) and its kind of neat that the first tests for this area happen to look a bit like I Imagined GoldenWood would be. Anyways there is a LOT more to do, but Vandgels and Residi Bay will come out first :) One things im excited about in Vandgels - Ice Skating.
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