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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 5 months ago
My home in the woods
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Posted - 4 years 6 months ago
Wilderless 1.4 optimizes loading by splitting world generation and translation into separate processes, with translation after world creation. Earlier versions did both at the same time increasing cpu pressure. Also translation process is skipped when default English is chosen.
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Posted - 4 years 6 months ago
Update 1.4 adds a bunch of small features including water and camps so Im moving the animal expansion to 1.5. It deserves its own update, in the meantime 1.4 is almost ready
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Posted - 4 years 6 months ago
Update 1.4 adds a bunch of small features including water and camps so Im moving the animal expansion to 1.5. It deserves its own update, in the meantime 1.4 is almost ready
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Posted - 4 years 6 months ago
Update 1.4 adds a bunch of small features including water and camps so Im moving the animal expansion to 1.5. It deserves its own update, in the meantime 1.4 is almost ready
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Posted - 4 years 6 months ago
Update 1.4 adds a bunch of small features including water and camps so Im moving the animal expansion to 1.5. It deserves its own update, in the meantime 1.4 is almost ready
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Posted - 4 years 6 months ago
Update 1.4 adds a bunch of small features including water and camps so Im moving the animal expansion to 1.5. It deserves its own update, in the meantime 1.4 is almost ready
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Posted - 4 years 6 months ago
Android + Unity is not going well today, so I'm off to get some sunshine, fresh air, and clear my head
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Posted - 4 years 6 months ago
World 13 drops you onto a beautiful valley mountainside. I suggest travelling east from there - each world is different and the rivers and forests of lucky 13 are some of my favourites
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Posted - 4 years 6 months ago
The new planar water in 1.4 offers more detailed reflections, and a new preset lets you auto switch to high resolution when you take a picture in photo mode
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Posted - 4 years 6 months ago
Click the Camp button to place a tent, multi click to cycle through tent types, hold the button down to move the tent around. Still have to mask out interior grass, fix steep slopes and add fx
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Posted - 4 years 6 months ago
Shhhh... shes hiding in the grass... Version 1.4 - the Animal update
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Posted - 4 years 6 months ago
You can change lighting conditions anytime in options-mods-time of day
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Posted - 4 years 6 months ago
Camping in the wild
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Posted - 4 years 6 months ago
Snow collisions work really well with the tent, keeping you dry and cozy inside. Now I have to figure out how to clear the grass, and if you place tents yourself or if they appear randomly in the wild. Freebie Link
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Posted - 4 years 6 months ago
Anyone care to go for a ride? Working on version 1.4 The Animal Update
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Posted - 4 years 6 months ago
I think Im going to add this as a Moving Painting preset. Its the oil Paint and Temporal blending options combined - I find the effect really soothing and it feels like a painting in motion
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Posted - 4 years 6 months ago
While I plan out the Architecture update, before then I might be adding in some quick tents to get cozy in. Several players have asked for it and I love the idea of a warm lamp while a storm rages outside
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Posted - 4 years 6 months ago
Currently I use real-time reflection probes which are expensive and dont reflect anything close (boats dont reflect in water for example). So Im testing planar reflections for v1.4 which reflects everything (see the animal as well as mountains all reflect in the water) Freebie Link
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Posted - 4 years 6 months ago
Finally (most of) Wilderless running on my 2013 Android Nexus 5. There's some work to do but it looks like it's going to work
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Posted - 4 years 6 months ago
Character customizer
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Posted - 4 years 6 months ago
Wilderless Character Customizer lets you choose how you want to represent yourself. Im hoping it gives players more options for diversity and creativity
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Posted - 4 years 6 months ago
Finished the Character Creator. You can customize your avatar for a variety of looks. I have a few bugs to squash then Ill submit it in update 1.3. Thank you to everyone who is supporting me with encouragement and who appreciate this quiet world.
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Posted - 4 years 6 months ago
Soft sunlight in a SweetBirch forest, PinkRoot flowers rustle in the light breeze Wilderless Photomode and character customizer
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Posted - 4 years 6 months ago
Wilderless Photomode - for me what seems pointless to some in games is the actual point - the small moments matter, and I wont rest until Ive perfected the feeling of sitting in the sun on a hillside. I want you to smell the flowers
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Posted - 4 years 6 months ago
Character customizer is almost ready
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Posted - 4 years 6 months ago
Am I crazy for being THIS close to deactivating Facebook for setting most relevant comments as the default? On my own posts it doesnt even let a single comment though, even if Ive commented on it myself. Its a time waster and I cant figure out how to permanently change it I wonder how people would feel about me leaving Facebook and sticking with only Instagram and Twitter? Good or bad idea?
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Posted - 4 years 6 months ago
Wilderless,World 13 Photomode - I came across a winding river bank. It looked like a nice place to stop and take in the view
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Posted - 4 years 6 months ago
Boreal swamps in Wilderless photo mode - kind of reminds me of Dungeon Siege forests
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Posted - 4 years 6 months ago
Character customizer interface in progress
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Posted - 4 years 6 months ago
Working on color selectors for hair and skin
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Posted - 4 years 6 months ago
1000 subscribers on you tube thank you for following me there, here, on twitter, and on Instagram. Passionate players and kind people have been one of the best parts about making games
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