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Posted - 5 years 11 months ago
Unknown one-man developer here, and we ARE part of the gaming industry
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Posted - 5 years 11 months ago
A Baedil sitting on top of a Bluff Skimmer kind of looks like a new creature all together. It gives me an idea for a Spider Baedil maybe next time
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Posted - 5 years 11 months ago
Sitting on a stone bench at EverFrost Lake - Im really happy with these benches. There is nothing like sitting down in a game and watching the world go by.
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Posted - 5 years 11 months ago
The Frost Giant is out, but the GlareStone Golem is in
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Posted - 5 years 11 months ago
Sentri stands outside the Xepheus Tomb in Vandgels
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Posted - 5 years 11 months ago
Vandgels Grand Plateau
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Posted - 5 years 11 months ago
Stone benches
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Posted - 5 years 11 months ago
Lets see whats better - uploading videos to Facebook, or just sharing the YouTube version Freebie Link
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Posted - 5 years 11 months ago
Vandgels cloud shadows option
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Posted - 5 years 11 months ago
Nimian Legends Vandgels - on newer phones (like iPhone XS seen here) there are options for ambient occlusion, HDR and higher textures.
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Posted - 5 years 11 months ago
Vandgels iPhone 6 (top) vs iPhone XS (bottom)
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Posted - 5 years 11 months ago
(thanks minecorpsx) new features include the sun - I was amazed how powerful it is to actually see a sun in the sky - and Haze which really gives atmospheric. Newer devices can also use Ambient Occlusion which adds depths to scenes
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Posted - 5 years 11 months ago
Vandgels has new option screens rebuilt to be clearer and more consistent
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Posted - 5 years 11 months ago
A lot of the current updates are about adding in small touches, here you can see the damage effect as I bite off more than I can chew
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Posted - 5 years 11 months ago
A lonely baedil basks in the setting sun...
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Posted - 5 years 11 months ago
A peek at the new comic book shading option for Vandgels
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Posted - 5 years 11 months ago
Thanks to @Win7Guru for the inspiration - Vandgels has a cel shaded style comic book option
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Posted - 5 years 11 months ago
pinch-to-zoom lets you see the big picture at a touch. Here the monastery looms in the background while nepto skates across the ruins in winterbell.
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Posted - 5 years 11 months ago
Im reading Dungeons & Dragons Art & Arcana - theres a lot of original art here and it brings me back to the old days. Many of these artworks directly inspired me to create worlds today, and its a great read
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Posted - 5 years 11 months ago
I dont know whats going on here, but I like it
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Posted - 6 years 1 Hour ago
Currently reading The Art of Assassins Creed Odyssey . Beautiful art from a beautiful game
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Posted - 6 years 1 Day ago
Vandgels has a new atmospheric model with more options to customize the time of day and weather. Here is a second mini dungeon - Vektis Tomb - located under WinterBell.
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Posted - 6 years 1 Day ago
Im finalizing the new weather system. Im from Montreal and we have beautiful snowy days (like today) that are like living in a snow globe. I want to capture that experience for you in Vandgels. This is Trella, a very small ruin amid the tree tops in WinterBell.
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Posted - 6 years 2 Days ago
Vandgels includes new options for newer devices, like High Dynamic Range and a new Far-Distance grass option.
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Posted - 6 years 3 Weeks ago
There are 10 mini dungeons in Vandgels, each one a different challenge, with a unique shape change rune hidden in each.
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Posted - 6 years 3 Weeks ago
There are 2 things I judge in this world whiskey sours, and 3D rivers in open world games. Red Dead Redemption 2 has the most stunning open world rivers Ive ever seen - heres one downhill from the town of Strawberry
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Posted - 6 years 4 Weeks ago
Doctor Grumbles done two great speed runs of BrightRidge. As a designer its a wonderful feeling to see a speed run of your game, it makes me feel like a legit developer, and lucky to have players who know the game inside out like this Freebie Link
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Posted - 6 years 1 month ago
Nimian Legends BrightRidge - The Big and Beautiful Update - now fullscreen for iPhone x series phones :) Freebie Link
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Posted - 6 years 1 month ago
BrightRidge on iPhone Xs
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Posted - 6 years 1 month ago
The new TwinBlades weapon can hit enemies coming and going, making it a good fit against multiple enemies. It includes a different set of combat stances, and prevents you from feeling when hit, allowing smoother attacks.
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Posted - 6 years 1 month ago
I just submitted for beta testing the BrightRidge update that adds full screen support for iPhone X devices:) If all goes well ill submit it to the app store.
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Posted - 6 years 1 month ago
StoneSkimmers are something I wanted to have in BrightRidge but didnt have the time. Im happy Im able to bring them to Vandgels. You just have to look hard enough to find them. Theyre electrified too, so you can skim over enemies or puffids for a fast attack. But most of all theyre fun for sight seeing
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Posted - 6 years 1 month ago
Sentri, the iron guardian. Nepto Suvika, heiress to the silver bank. Empra Aria, Vandgels spiritual leader. And General Dominandi Gish, defender of the people. Screenshots with the new in game camera options.
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Posted - 6 years 1 month ago
Testing the combat AI. Vandgels is not combat focused, but the option is there for those who want it. I summoned my allies and four ghost warriors, then used the new mod screen to summon enemy battle bots, cyblights, and shadow knights, equipped my new shock spell, and heres what happened
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Posted - 6 years 1 month ago
Halls of Vandgels
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Posted - 6 years 1 month ago
Vandgellian Choir, Vandgels
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Posted - 6 years 1 month ago
Im really happy Nimian Legends BrightRidge is on this list with so many amazing games. Thanks TouchArcade supporting solo indies Freebie Link
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Posted - 6 years 1 month ago
Nimian Legends Vandgels on iPhone Xs
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Posted - 6 years 1 month ago
The sunken tomb , Vandgels
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Posted - 6 years 2 months ago
Just playing around with the light and camera options in Vandgels, and moving my finger on the joystick REALLY slowly
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Posted - 6 years 2 months ago
Xepheus Dungeon - one of ten mini dungeons that hold various puzzles, styles, and shape changing powers in Nimian Legends
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Posted - 6 years 2 months ago
A cool milestone for me - Nimian Legends BightRidge is the number one RPG on Android in the US It gives me a morale boost to keep working hard on Vandgels. Thank you so much to everyone who played, gave feedback, and supported the game.
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Posted - 6 years 2 months ago
Im using some tricks to make Nimian Legends Vandgels as beautiful as possible on mobile. In BrightRidge shapechanges were found by climbing towers. In Vandgels there are 10 mini dungeons, each different, with a shapechanging power in each. This ones named Arborellum.
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Posted - 6 years 2 months ago
Someone brought up Plum Nut today - it was my first mobile game and has a special place in my heart:) Freebie Link
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Posted - 6 years 2 months ago
A big thank you to Rivershard, who has single-handedly populated the Nimian Legends Wiki with literally DOZENS of pages filled with lore carefully extracted from all the games. It's an amazing accomplishment, and a real boost to me as a game designer. Freebie Link
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Posted - 6 years 2 months ago
New to Vandgels is RuneStones. There are 30 hidden around the landscape, and you can use them to unlock shapechanges and upgrade your abilities. Here you see the new Skill Upgrade screen, and the difference between a low level attack speed, and after its been upgraded to the max. You can upgrade fireball power, shock spells, ghost guardian number, health, Mech missile attacks, and attack speed. Its also built to allow me to easily add new spells and abilities in the future.
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Posted - 6 years 2 months ago
Stop all the clocks, cut off the telephone, Prevent the dog from barking with a juicy bone, Silence the pianos and with muffled drum Bring out the coffin, let the mourners come.... Let aeroplanes circle moaning overhead Scribbling on the sky the message 'He is Dead'. Put crepe bows round the white necks of the public doves, Let the traffic policemen wear black cotton gloves. He was my North, my South, my East and West, My working week and my Sunday rest, My noon, my midnight, my talk, my song; I thought that love would last forever I was wrong. The stars are not wanted now; put out every one, Pack up the moon and dismantle the sun, Pour away the ocean and sweep up the wood; For nothing now can ever come to any good. W. H. Auden
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Posted - 6 years 2 months ago
More polish for the combat system. This shows your Guardian power - to summon spectral knights to help you in battle against the Iron Shadows. It also shows some of the Shock ranged spell powers. All abilities can be used as one shots or as powered up area of effect attacks.
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Posted - 6 years 2 months ago
Im about 1/4 through the story and I am adding in an upgraded combat system. You can use a sword, hammer, and several spells. Each one has a standard attack, but also a power attack if you charge up by holding the action button for a second. Ive only spent a few days on it but am happy where its going, and will spend the rest of the week adding polish. Combat is not the focus of the game, but its nice to have the options for some of the set pieces. Also to solve the problem of the player inadvertently hitting innocents by accident, the player now draws the weapon on the first hit and only then attacks on the next one, giving you a bit more control over inadvertent button presses. This is a glimpse of the melee weapon power attack.
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Posted - 6 years 2 months ago
Goodbye Monet. After a lifetime of making me laugh, youve finally made me cry. Youre my best friend, and my angel, always.
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