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Nimian Legends : BrightRidge - Recent Official Updates About Winners, Gifts, Promos, Announcement.

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Posted - 5 years 2 months ago
While I work on the android version (im getting close to a solution) Ive also been working on my next game for a while. It takes everything Ive learned in the last six years and puts it into something new and something big. It uses a new approach that should leave me less exposed to android and iOS changes, and its a concept that I think explorers will love.
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Posted - 5 years 2 months ago
The good news Vandgels running on android. The bad news not a 64bit build now required by Google Play. But it is step one. Next step android specific optimization
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Posted - 5 years 3 months ago
Monet, you left this world 1 year ago today. I loved you from the beginning to the end, and keep you close in my heart.
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Posted - 5 years 3 months ago
I cant reply to anonymous testers but I want you to know you are all helping me make a better game in just a few daysthanks to the person who pointed out the busted shapechanges in explore mode - this and more fixed in the latest build
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Posted - 5 years 3 months ago
Just finished Vandgels story mode Now finishing a list of final fixes and polish game wide, as well as Vandgels art book, which will be a free download available after Vandgels launches
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Posted - 5 years 4 months ago
Im in the final stages of Vandgels. This week Ive finished polishing 5 of the 9 acts so 4 to go. Then some fixes for android and upload for iOS beta testing to make sure theres no game breakers :)
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Posted - 5 years 4 months ago
Almost ready watch the trailer for Nimian Legends Vandgels Freebie Link
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Posted - 5 years 4 months ago
My MacBook - and the e key - is back!
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Posted - 5 years 4 months ago
Semper Hill - The way it looks at sunrise is what convinced me to add dynamic time of day to the original BrightRidge.
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Posted - 5 years 4 months ago
Im without a computer for a week while apple replaces my keyboard. Vandgels will be a bit delayed, but is still looking good
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Posted - 5 years 4 months ago
My MacBook Pro has started typing eeeeeeeee on its own - Im backing everything up and bringing it in. Im so hoping its something that can be fixed
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Posted - 5 years 5 months ago
So I shapechanged into a Baedil and was pooping on rocks along ShadowVale river, when in a kind of cute moment a mother baedil and her baby came to check me out
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Posted - 5 years 5 months ago
Back to BrightRidge flashback - Terrapin Tower
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Posted - 5 years 5 months ago
Baedil poop makes excellent fertilizer
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Posted - 5 years 5 months ago
Titanic Steel Skrall
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Posted - 5 years 5 months ago
Layouts from my new art book for BrightRidge - all the art is from iPad Pro screenshots, and its a chance to learn a bit more about the lore behind Nimian Legends
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Posted - 5 years 6 months ago
BrightRidge was rejected for Nintendo Switch development. Im pretty bummed out, and feel very unpolished. Anyways, keep moving forward
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Posted - 5 years 7 months ago
A Baedil, with its near unbreakable purple and pink shells, is about 3 gnome homes high, wouldnt you say?
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Posted - 5 years 7 months ago
Vandgels peaks
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Posted - 5 years 7 months ago
Gnome homes are found in almost every environment, including BrightRidge and Vandgels, if you know where to look
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Posted - 5 years 7 months ago
So Vandgels is about religion and faith, and its a very fine line to write about it for the story. I hope I do it justice
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Posted - 5 years 7 months ago
View of Echo Peak from Trella
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Posted - 5 years 7 months ago
Biking along the st Lawrence River in Montreal
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Posted - 5 years 7 months ago
Grand Plateau - playing around with the in game photo mode and options
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Posted - 5 years 7 months ago
Ten dungeons to explore, ten secrets. 1 grand reward.
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Posted - 5 years 7 months ago
I didnt try this until yesterday, but Vandgels can actually be played in portrait orientation. Landscape is much better, but its good to know
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Posted - 5 years 7 months ago
Sunrise peeks through the window
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Posted - 5 years 7 months ago
Vandgels Arboretum - storymode
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Posted - 5 years 8 months ago
The first game I ever made is on the App Store, simple and free:) iOS Freebie Link Android Freebie Link
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Posted - 5 years 8 months ago
Baedil on the mountain
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Posted - 5 years 9 months ago
Photo mode
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Posted - 5 years 9 months ago
A Titanic IronSkrall roams Vandgels UnderDam
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Posted - 5 years 9 months ago
Vandgels UnderDam
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Posted - 5 years 9 months ago
Vandgels Sacred Chamber
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Posted - 5 years 9 months ago
Working on Vandgels story mode
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Posted - 5 years 9 months ago
Vandgels underworld
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Posted - 5 years 10 months ago
Thank you so much to everyone testing Vandgels. Your feedback is so helpful, and leads to more updates, like the new carry camera mode which lets you snap pics even outside photo mode.
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Posted - 5 years 10 months ago
Wow. Vandgels was just approved for beta testing. I didn't chance anything so i guess it was a glitch? It was testing successfully everywhere so lesson learned - sometimes with tech you just have to turn things on and off. And im happy the Apple appeals gave it a second look.
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Posted - 5 years 10 months ago
I made myself a nice Gin & Tonic to relax. While I appeal the testing decision, i have had my first internal tester try Vandgels - "An amazing step up from BrightRidge" so that is good. Testers are my eyes for what i am too close to see and I appreciate it
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Posted - 5 years 10 months ago
I installed iOS 12.1.2 on iPhone and the game is working. I also tested it on iOS 8 to iOS 12 on iPad mini 2, iPad Air 2, and iPhone 6 and up successfully. I have no idea why it didnt work for Apple and Ive sent an appeal to retry it. The hardest part about making games for me is the technological challenges.
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Posted - 5 years 10 months ago
Vandgels was rejected - it didnt load on iOS 12.1.2 does anyone have a device with this version of iOS who can test it?
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Posted - 5 years 10 months ago
I just finished Vandgels Explore Mode and submitted it for beta testing on iOS
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Posted - 5 years 10 months ago
Ive revamped this cliff area with new rocks, to get rid of the flatness that was there before. Im pretty happy with how the landscape is turning out, and my least favourite area is now one of my favourite
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Posted - 5 years 10 months ago
I cant believe how hard the dynamic weather was to add, but it does give a lot of atmospheric moments in the world.
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Posted - 5 years 10 months ago
Vandgels at night
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Posted - 5 years 10 months ago
The last step before beta testing the open world is the (surprisingly difficult) new dynamic weather system. Here wind swept snowfall turns into a dusty gale as the sun sets on the Grand Plateau
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Posted - 5 years 10 months ago
Opdateringer vi i december. BrightRidge is one of games they love in December, and this kind of encouragement is a real boost for me to keep moving forward Freebie Link
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Posted - 5 years 10 months ago
Slow Motion option lets you see things at half speed - heres what goes on during a power attack
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Posted - 5 years 11 months ago
Dont upset a GlareStone Golem
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Posted - 5 years 11 months ago
Baedil and Bluff Skimmer chill on a hill
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